I have a server PC separate from my gaming PC, and I had it previously set up to run a factorio server. I updated it on the server, then ran the bat file as always, but I cannot connect, and in the logs it gives a UserVerificationMissing error.
On my client I am logged in with my factorio account, and when I use the local LAN IP I can get in and play fine. My port forwarding is correct and worked previously.
Here is the server log:
Code: Select all
374.429 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.1.62:52321}))
374.429 Refusing connection for address (IP ADDR:({192.168.1.62:52321})), username (Double-Beef-Supreme). UserVerificationMissing
374.512 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.1.62:52322}))
374.513 Info ServerRouter.cpp:465: Replying to connectionRequest for address(IP ADDR:({192.168.1.62:52322})).
374.516 Info ServerSynchronizer.cpp:594: nextHeartbeatSequenceNumber(22266) adding peer(3)
374.533 Info ServerMultiplayerManager.cpp:805: updateTick(2094978) changing state from(InGame) to(InGameSavingMap)
374.546 Info ServerMultiplayerManager.cpp:975: updateTick(2094978) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap)
374.763 Info ServerMultiplayerManager.cpp:1036: UpdateTick(2094978) Serving map(C:\Users\jcdwi\AppData\Roaming\Factorio\temp\mp-save-2.zip) for peer(3) size(5616898) auxiliary(202) crc(440261132)
374.763 Info ServerMultiplayerManager.cpp:805: updateTick(2094978) changing state from(InGameSavingMap) to(InGame)
374.829 Info ServerMultiplayerManager.cpp:975: updateTick(2094978) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
375.296 Info ServerMultiplayerManager.cpp:975: updateTick(2094978) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
376.462 Info ServerMultiplayerManager.cpp:975: updateTick(2094978) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
376.463 Info ServerMultiplayerManager.cpp:975: updateTick(2094978) received stateChanged peerID(3) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
376.479 Info GameActionHandler.cpp:4300: UpdateTick (2094978) processed PlayerJoinGame peerID(3) playerIndex(0) mode(connect)
376.663 Info ServerMultiplayerManager.cpp:975: updateTick(2094989) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
2024-10-23 12:20:40 [JOIN] Double-Beef-Supreme joined the game