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0.000 2024-10-23 03:16:12; Factorio 2.0.8 (build 79416, win64, steam)
0.000 Operating system: Windows 10 (build 19045)
0.000 Initializing Steam API.
0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "13140"
0.000 Config path: C:/Users/Kyle/AppData/Roaming/Factorio/config/config.ini
0.000 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.000 Write data path: C:/Users/Kyle/AppData/Roaming/Factorio [648742/1907045MB]
0.000 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.016 System info: [CPU: 12th Gen Intel(R) Core(TM) i9-12900K, 24 cores, RAM: 12732/32509 MB, page: 16465/67325 MB, virtual: 4363/134217727 MB, extended virtual: 0 MB]
0.029 Memory info:
0.029 [0]: G Skill Intl F4-3600C16-16GTZNC 16384 MB 2133 MHz 1.2 v
0.029 [1]: G Skill Intl F4-3600C16-16GTZNC 16384 MB 2133 MHz 1.2 v
0.059 Display options: [FullScreen: false] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
0.209 Video driver: windows
0.209 Available displays: 1
0.209 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 4070 SUPER {0x05, [0,0], 2560x1440, 32bit, 144Hz}
0.358 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.532 Initialised Direct3D[0]: NVIDIA GeForce RTX 4070 SUPER; id: 10de-2783; driver: nvldumdx.dll 32.0.15.6094
0.532 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.532 [Local Video Memory] Budget: 11231MB, CurrentUsage: 15MB, Reservation: 0/5743MB
0.532 [Non-Local Vid.Mem.] Budget: 15486MB, CurrentUsage: 1MB, Reservation: 0/7871MB
0.532 Tiled resources: Tier 2
0.532 Unified Memory Architecture: No
0.532 BGR 565 Supported: Yes
0.532 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.533 Graphics settings preset: very-high
0.533 Dedicated video memory size 11999 MB
0.596 Desktop composition is active.
0.596 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
0.596 [Max threads (load/render): 32/24] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
1.148 [Audio] Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
1.319 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
1.319 Info ModManager.cpp:434: FeatureFlag freezing = true
1.319 Info ModManager.cpp:434: FeatureFlag quality = true
1.319 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
1.319 Info ModManager.cpp:434: FeatureFlag segmented-units = true
1.319 Info ModManager.cpp:434: FeatureFlag space-travel = true
1.319 Info ModManager.cpp:434: FeatureFlag spoiling = true
1.321 Loading mod settings squeak-through-2 0.1.0 (settings.lua)
1.322 Loading mod settings even-distribution 2.0.2 (settings.lua)
1.322 Loading mod settings far-reach 2.0.0 (settings.lua)
1.323 Loading mod settings MyQuickStart 0.0.18 (settings.lua)
1.323 Loading mod settings red-quickstart 2.0.2 (settings.lua)
1.324 Loading mod settings aai-containers 0.3.0 (settings.lua)
1.324 Loading mod settings Advanced-Electric-Revamped-v16 0.7.1 (settings.lua)
1.329 Loading mod core 0.0.0 (data.lua)
1.356 Loading mod base 2.0.8 (data.lua)
1.626 Loading mod elevated-rails 2.0.8 (data.lua)
1.650 Loading mod even-distribution 2.0.2 (data.lua)
1.655 Loading mod flib 0.15.0 (data.lua)
1.662 Loading mod quality 2.0.8 (data.lua)
1.673 Loading mod red-quickstart 2.0.2 (data.lua)
1.678 Loading mod space-age 2.0.8 (data.lua)
1.993 Loading mod aai-containers 0.3.0 (data.lua)
2.007 Loading mod Advanced-Electric-Revamped-v16 0.7.1 (data.lua)
2.019 Loading mod Waterfill_v17 2.0.0 (data.lua)
2.029 Loading mod base 2.0.8 (data-updates.lua)
2.038 Loading mod quality 2.0.8 (data-updates.lua)
2.064 Loading mod space-age 2.0.8 (data-updates.lua)
2.075 Loading mod squeak-through-2 0.1.0 (data-final-fixes.lua)
2.091 Loading mod aai-containers 0.3.0 (data-final-fixes.lua)
2.100 Loading mod Advanced-Electric-Revamped-v16 0.7.1 (data-final-fixes.lua)
2.186 Checksum for core: 649243273
2.186 Checksum of base: 2653731351
2.186 Checksum of play_time_display: 0
2.186 Checksum of squeak-through-2: 1980024158
2.186 Checksum of elevated-rails: 1891730324
2.186 Checksum of even-distribution: 281457414
2.186 Checksum of far-reach: 2454916370
2.186 Checksum of flib: 2235140407
2.186 Checksum of MyQuickStart: 608994879
2.186 Checksum of quality: 3715527832
2.186 Checksum of red-quickstart: 3407833558
2.186 Checksum of space-age: 3673024646
2.186 Checksum of aai-containers: 4084277369
2.186 Checksum of Advanced-Electric-Revamped-v16: 299723663
2.186 Checksum of Waterfill_v17: 2359303729
2.471 Prototype list checksum: 1950094601
2.521 Loading sounds...
2.863 Info PlayerData.cpp:68: Local player-data.json unavailable
2.863 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1729667769
3.150 Initial atlas bitmap size is 16384
3.163 Created an atlas bitmap (size 16384x16384) [none]
3.178 Created an atlas bitmap (size 16384x16360) [none]
3.198 Created an atlas bitmap (size 16384x16380) [none]
3.198 Created an atlas bitmap (size 16384x15448) [none]
3.199 Created an atlas bitmap (size 16384x8392) [decal]
3.203 Created an atlas bitmap (size 16384x16384) [low-object]
3.203 Created an atlas bitmap (size 4096x1568) [low-object]
3.203 Created an atlas bitmap (size 16384x13440) [corpse-decay]
3.203 Created an atlas bitmap (size 16384x5596) [none]
3.203 Created an atlas bitmap (size 1676x79) [not-compressed]
3.204 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level]
3.209 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
3.210 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
3.210 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
3.210 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification]
3.210 Created an atlas bitmap (size 8192x2576) [mipmap]
3.210 Created an atlas bitmap (size 2048x1520) [mipmap]
3.210 Created an atlas bitmap (size 4096x3152) [mipmap]
3.210 Created an atlas bitmap (size 4096x3152) [mipmap]
3.211 Created an atlas bitmap (size 4096x3152) [mipmap]
3.211 Created an atlas bitmap (size 8192x4144) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
3.213 Created an atlas bitmap (size 16384x6120) [alpha-mask]
3.232 Created an atlas bitmap (size 16384x16372) [shadow, linear-magnification, alpha-mask]
3.238 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask]
3.239 Created an atlas bitmap (size 16384x8376) [shadow, linear-magnification, alpha-mask]
3.239 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
3.239 Created an atlas bitmap (size 2048x520) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
3.239 Loading 3D bitmaps.
3.254 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
3.261 Parallel sprite loader initialized (threads: 23, bitmaps: 8307)
19.390 Sprites loaded
19.433 Generated mipmaps (4) for atlas [5] of size 16384x16384
19.444 Generated mipmaps (4) for atlas [6] of size 4096x1568
19.455 Generated mipmaps (3) for atlas [10] of size 8192x6096
19.477 Generated mipmaps (3) for atlas [11] of size 16384x16320
19.488 Generated mipmaps (3) for atlas [12] of size 16384x4832
19.499 Generated mipmaps (3) for atlas [13] of size 8192x3872
19.510 Generated mipmaps (3) for atlas [14] of size 4096x3104
19.554 Generated mipmaps (3) for atlas [15] of size 8192x2576
19.565 Generated mipmaps (3) for atlas [16] of size 2048x1520
19.576 Generated mipmaps (3) for atlas [17] of size 4096x3152
19.601 Generated mipmaps (3) for atlas [18] of size 4096x3152
19.612 Generated mipmaps (3) for atlas [19] of size 4096x3152
19.623 Generated mipmaps (5) for atlas [20] of size 8192x4144
19.634 Generated mipmaps (3) for atlas [25] of size 8192x2352
19.654 Custom mipmaps uploaded (3255)
19.660 Custom inputs active: 3
19.707 Factorio initialised
19.707 Discord overlay detected (DiscordHook64.dll)
19.709 Steam Storage Quota: 23806/23841
33.013 Loading map C:\Users\Kyle\AppData\Roaming\Factorio\saves\_autosave1.zip: 7707549 bytes.
33.053 Loading level.dat: 21972323 bytes.
33.056 Info Scenario.cpp:178: Map version 2.0.8-1
33.576 Loading blueprint storage: Local timestamp 1729623802, Cloud timestamp 1729623798
34.137 Loading script.dat: 8694 bytes.
34.143 Checksum for script __level__/control.lua: 2463946943
34.144 Checksum for script __play_time_display__/control.lua: 2960898820
34.145 Script @__even-distribution__/framework.lua:22: 0 [ED] Initializing framework... DEBUG = false
34.145 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom scripts...
34.145 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: metatables
34.145 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: util
34.145 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: helpers
34.145 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: setup
34.146 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: remote
34.146 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: visuals
34.146 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: gui-tools
34.146 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: drag
34.147 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: cleanup
34.147 Script @__even-distribution__/framework.lua:22: 0 [ED] GUI-Script: settings-gui
34.148 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering default event handlers...
34.148 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom inputs...
34.148 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup
34.148 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-transfer-hook event: on_fast_entity_transfer_hook
34.148 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-split-hook event: on_fast_entity_split_hook
34.149 Script @__even-distribution__/framework.lua:22: 0 [ED] Successfully initialized
34.149 Checksum for script __even-distribution__/control.lua: 140605339
34.149 Checksum for script __far-reach__/control.lua: 915480886
34.150 Checksum for script __MyQuickStart__/control.lua: 2226207690
34.150 Checksum for script __red-quickstart__/control.lua: 3319490138
133.037 Info AppManagerStates.cpp:2045: Saving finished
165.513 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
165.681 Info AppManagerStates.cpp:2045: Saving finished
179.814 Error CrashHandler.cpp:641: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack
C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\Util\Logger.cpp(337): Logger::writeStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\Util\Logger.cpp(379): Logger::logStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\Util\CrashHandler.cpp(185): CrashHandler::writeStackTrace
C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\Util\CrashHandler.cpp(654): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp(219): _seh_filter_exe
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(304): `__scrt_common_main_seh'::`1'::filt$0
D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp(389): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDAE0528BF)
00007FFDAE0528BF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDAE002554)
00007FFDAE002554 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDAE0513CE)
00007FFDAE0513CE (ntdll): (filename not available): KiUserExceptionDispatcher
C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\Sound\EnvironmentSoundPlayer.cpp(452): EnvironmentSoundPlayer::addEnvironmentSounds
C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\Sound\EnvironmentSoundPlayer.cpp(136): EnvironmentSoundPlayer::update
C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\GameView.cpp(736): GameView::updateSounds
C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\Game.cpp(321): Game::prepareRender
C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\MainLoop.cpp(1137): MainLoop::prepare
C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\MainLoop.cpp(707): MainLoop::mainLoopStep
C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\MainLoop.cpp(412): MainLoop::run
C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\Main.cpp(1325): fmain
C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\Main.cpp(1347): wmain
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDAD1F7374)
00007FFDAD1F7374 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDADFFCC91)
00007FFDADFFCC91 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
180.760 Error CrashHandler.cpp:190: Map tick at moment of crash: 1224849
180.797 Info CrashHandler.cpp:318: Executable CRC: 1185343119
180.797 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
189.290 Uploading log file
189.303 Error CrashHandler.cpp:270: Heap validation: success.
189.304 Creating crash dump.
189.455 CrashDump success