Impossible to use early game blueprints

Bugs that are actually features.
TheIndifferent
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Impossible to use early game blueprints

Post by TheIndifferent »

Hey everyone!

In the past I've prepared some very early game blueprints to help me with correct ratio of science pack production, and in the Space Age I am not able to use them. Examples are here:
https://github.com/TheIndifferent/Facto ... nceBook.md

I understand that current idea seems to be that without construction robots blueprints have to be built manually so it does not save much, but it actually saves quite a bit of time to either re-calculate ratios again and especially figure out some compact layouts.

This is very noticeable degradation of quality of life feature and something that in the past was considered a cornerstone of Factorio: unlike other games blueprints are core part of the game and can be transferred between games and organized orthogonal to saves, and then later in the game we can also research a way to automate building of the blueprints.

Can I please ask for importing blueprints and putting down blueprints to be returned back to Space Age?
Genhis
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Re: Impossible to use early game blueprints

Post by Genhis »

Hello, what do you mean by not being able to use them?
TheIndifferent
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Re: Impossible to use early game blueprints

Post by TheIndifferent »

To import blueprints I have to research "Construction Robotics" technology first in Space Age.

I would love to be able to import and layout blueprints at the start of the game like it was possible in Factorio 1.x, so even without a possibility to build it they help immensely in factory layout.
Genhis
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Re: Impossible to use early game blueprints

Post by Genhis »

This is a one-time unlock which is preserved between saves. It's done for new players. You can unlock all shortcuts with /unlock-shortcut-bar command.
TheIndifferent
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Re: Impossible to use early game blueprints

Post by TheIndifferent »

Good to know this is a one-time unlock, thank you!
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BlueTemplar
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Re: Impossible to use early game blueprints

Post by BlueTemplar »

As someone that typically makes a brand new Factorio folder per game, IIRC even before these buttons get unlocked, their functionality is still accessible through keyboard shortcuts ? (Or has this been changed ?)
BobDiggity (mod-scenario-pack)
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