[2.0.7] Crash on startup (Linux)

This subforum contains all the issues which we already resolved.
NickKsh
Inserter
Inserter
Posts: 27
Joined: Tue Feb 26, 2019 5:54 pm
Contact:

[2.0.7] Crash on startup (Linux)

Post by NickKsh »

Crashed after Space Age installed.

Code: Select all

Failed to load mods: __core__/lualib/util.lua:659: attempt to index local 'sprite_data' (a boolean value)
stack traceback:
	__core__/lualib/util.lua:659: in function 'sprite_load'
	__base__/prototypes/entity/transport-belts.lua:120: in main chunk
	[C]: in function 'require'
	__base__/data.lua:10: in main chunk

Mods to be disabled:
Clicking the `Disable mods` buttons restarts the game and leads to this crash again in an endless loop. I can't even get to the main menu.
I don't have any mods installed
Attachments
factorio-current.log
(4.31 KiB) Downloaded 9 times
User avatar
vinzenz
Factorio Staff
Factorio Staff
Posts: 344
Joined: Mon Aug 02, 2021 6:45 pm
Contact:

Re: [2.0.7] Crash on startup (Linux)

Post by vinzenz »

Hey thanks for the report! Are you using some steam branch for Factorio? Have you tried verifying game files?
bringing the oops to devops
NickKsh
Inserter
Inserter
Posts: 27
Joined: Tue Feb 26, 2019 5:54 pm
Contact:

Re: [2.0.7] Crash on startup (Linux)

Post by NickKsh »

Steam files verification helped. Forgot about this feature
Thanks!
Post Reply

Return to “Resolved Problems and Bugs”