Friday Facts #433 - Liftoff Initiated

Regular reports on Factorio development.
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MeduSalem
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Re: Friday Facts #433 - Liftoff Initiated

Post by MeduSalem »

Only 3 days to go? Meh... I don't know if I am ready for it just yet. I would not mind another 2 months of FFFs. ^^

Currently I am in that weird mood where you are at the end of a journey and you don't want for it to end just yet.

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Re: Friday Facts #433 - Liftoff Initiated

Post by Builder_K »

For the love of all that is good, please implement motion blur. The graphics are beautiful, but the motion in the trailer hurts my eyes so much.

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Re: Friday Facts #433 - Liftoff Initiated

Post by FuryoftheStars »

That Jetpack feels really powerful without the need of fuel or at least energy from its grid. :/
My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles | New Gear Girl & HR Graphics

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GregoriusT
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Re: Friday Facts #433 - Liftoff Initiated

Post by GregoriusT »

BUG REPORT POTENTIALLY: There is two Achievements for your first Artillery kill!
details
That is what spoilers i get for looking at Steam xD
Don't underestimate Landmines!
Biters bite, Spitters spit, Spawners spawn and Worms... worm? - No, they throw their vomit! They even wind up to directly hurl it at you! friggin Hurlers...

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Re: Friday Facts #433 - Liftoff Initiated

Post by Hlebuw3k »

Cargo pods should do a front-flip for landing, because that's actually the fastest way to slow down and change trajectory optimally (trust me I played Kerbal Space Program)

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Dixi
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Re: Friday Facts #433 - Liftoff Initiated

Post by Dixi »

I'm curious to know how this will work with achievements, as they are usually disabled with mods.
Should be different for 2.0. Since some achies are clearly for Space Age, like reach another planet.
I think user made mods will differ from dev's made mods.

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Re: Friday Facts #433 - Liftoff Initiated

Post by EustaceCS »

GregoriusT wrote: ↑
Sat Oct 19, 2024 3:58 am
BUG REPORT POTENTIALLY: There is two Achievements for your first Artillery kill!
That is what spoilers i get for looking at Steam xD
One counts any valid kill anytime. Another invalidates if first valid kill ever was made by using other weaponry (and, overall, damage sources).

Cheers!

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Re: Friday Facts #433 - Liftoff Initiated

Post by kitters »

I wonder why do you have to release the game in Monday, not in Friday, damn you :mrgreen:

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Re: Friday Facts #433 - Liftoff Initiated

Post by meganothing »

Hantu wrote: ↑
Sat Oct 19, 2024 12:01 am
The only difference was a 20% larger equipment grid over Power armor Mk2, but along with quality this felt well above adequate already.
This concerns me. Alongside other changes it makes the earlier statements about quality even harder to believe.
It's also worth noting that while it's a lot of fun to play with quality, using it is completely optional. The expansion is balanced in a way that using quality can be beneficial, but it is reasonable to finish the game without touching quality at all.
This stops being true when combat equipment, and therefore enemies, are being balanced around quality. If it had to be added it should never have applied to equipment.
The quote says that the power armor is **well above adequate**, meaning quality makes it slightly or really OP. Which lines up well with the other quote that it is reasonable to finish the game without touching quality at all.

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Re: Friday Facts #433 - Liftoff Initiated

Post by Sanqui »

TheMax wrote: ↑
Fri Oct 18, 2024 4:18 pm
I bought Factorio here and got a steam key later.

Can I buy Space age here and also play that on steam?

Please elaborate.
Thank you
Yes, if you buy Factorio: Space Age on our website, you will be able to redeem a Steam key from the profile page, same as with the base game.
ovo

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Re: Friday Facts #433 - Liftoff Initiated

Post by gustonator »

Sanqui wrote: ↑
Sat Oct 19, 2024 1:22 pm
TheMax wrote: ↑
Fri Oct 18, 2024 4:18 pm
I bought Factorio here and got a steam key later.

Can I buy Space age here and also play that on steam?

Please elaborate.
Thank you
Yes, if you buy Factorio: Space Age on our website, you will be able to redeem a Steam key from the profile page, same as with the base game.
And when will be the game available?
is it 21st after midnight, or 21st during the day like FFF?
At the end, it doesnt matter :)
Last edited by gustonator on Sat Oct 19, 2024 2:12 pm, edited 1 time in total.

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Re: Friday Facts #433 - Liftoff Initiated

Post by Cronpa »

kitters wrote: ↑
Sat Oct 19, 2024 11:25 am
I wonder why do you have to release the game in Monday, not in Friday, damn you :mrgreen:
I hate it too :evil: but can understand. Releasing on Friday is the usual meme of any software house. If there's anything broken no one wants to come in on weekend to fix it.

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Re: Friday Facts #433 - Liftoff Initiated

Post by Hantu »

meganothing wrote: ↑
Sat Oct 19, 2024 11:28 am
The quote says that the power armor is **well above adequate**, meaning quality makes it slightly or really OP. Which lines up well with the other quote that it is reasonable to finish the game without touching quality at all.
I quoted it word for word right there. You can't just rewrite it to pretend it says something that it doesn't. It says in plain language "with quality this feels above adequate," and is a plain admission of balancing the armor around quality despite the promise not to balance the game around the controversial, and supposedly optional, mod.

If quality needed to be in the game, they needed to separately balance the game with the mod enabled or design and balance everything around the mod being disabled. Unfortunately they've decided to balance the base game around the quality "mod," which is what many of us who didn't want to engage with quality were worried about after it was announced and why there was.

"Finishing the game" isn't the operative point, it's that the mod isn't optional when the game is balanced around it. There are many sets of challenges under which it is "reasonable to finish the game," avoiding quality wasn't supposed to be a handicap.

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Re: Friday Facts #433 - Liftoff Initiated

Post by cheetored20 »

Hantu wrote: ↑
Sat Oct 19, 2024 2:32 pm
meganothing wrote: ↑
Sat Oct 19, 2024 11:28 am
The quote says that the power armor is **well above adequate**, meaning quality makes it slightly or really OP. Which lines up well with the other quote that it is reasonable to finish the game without touching quality at all.
I quoted it word for word right there. You can't just rewrite it to pretend it says something that it doesn't. It says in plain language "with quality this feels above adequate," and is a plain admission of balancing the armor around quality despite the promise not to balance the game around the controversial, and supposedly optional, mod.

If quality needed to be in the game, they needed to separately balance the game with the mod enabled or design and balance everything around the mod being disabled. Unfortunately they've decided to balance the base game around the quality "mod," which is what many of us who didn't want to engage with quality were worried about after it was announced and why there was.

"Finishing the game" isn't the operative point, it's that the mod isn't optional when the game is balanced around it. There are many sets of challenges under which it is "reasonable to finish the game," avoiding quality wasn't supposed to be a handicap.
From what i got from reading that, it was more a case of "we balanced it around no quality, having it WITH quality is overkill, and theres no kill like overkill."

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Re: Friday Facts #433 - Liftoff Initiated

Post by Frightning »

Sanqui wrote: ↑
Sat Oct 19, 2024 1:22 pm
TheMax wrote: ↑
Fri Oct 18, 2024 4:18 pm
I bought Factorio here and got a steam key later.

Can I buy Space age here and also play that on steam?

Please elaborate.
Thank you
Yes, if you buy Factorio: Space Age on our website, you will be able to redeem a Steam key from the profile page, same as with the base game.
I was looking for this answer in here. You guys should pin this somewhere it will be easily seen 'cause I know plenty of people will want you guys to get as much of our $ for the game as possible.

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Re: Friday Facts #433 - Liftoff Initiated

Post by meganothing »

Hantu wrote: ↑
Sat Oct 19, 2024 2:32 pm
meganothing wrote: ↑
Sat Oct 19, 2024 11:28 am
The quote says that the power armor is **well above adequate**, meaning quality makes it slightly or really OP. Which lines up well with the other quote that it is reasonable to finish the game without touching quality at all.
I quoted it word for word right there. You can't just rewrite it to pretend it says something that it doesn't. It says in plain language "with quality this feels above adequate," and is a plain admission of balancing the armor around quality despite the promise not to balance the game around the controversial, and supposedly optional, mod.

If quality needed to be in the game, they needed to separately balance the game with the mod enabled or design and balance everything around the mod being disabled. Unfortunately they've decided to balance the base game around the quality "mod," which is what many of us who didn't want to engage with quality were worried about after it was announced and why there was.

"Finishing the game" isn't the operative point, it's that the mod isn't optional when the game is balanced around it. There are many sets of challenges under which it is "reasonable to finish the game," avoiding quality wasn't supposed to be a handicap.
Huh? I repeated exactly part of your quote "well above adequate". Or here as a longer quote "but along with quality this felt well above adequate already".

Now I don't know what you read into that sentence, but adequate means according to wiktionary "Equal to or fulfilling some requirement", the requirement here probably that it is good enough to win the game. Collins says "If something is adequate, there is enough of it or it is good enough to be used or accepted. "

And "above adequate" then means more than is necessary to win the game, in effect not in balance, equal to or fullfilling the requirement anymore but stronger.

I am pretty sure this is what the developers wanted to say. Now please enlighten us how you read that sentence, maybe I am wrong here. My guess is you have a different definition or interpretation of "adequate", but is your definition lining up with what a dictionary would say?

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Re: Friday Facts #433 - Liftoff Initiated

Post by bluewilson »

Good luck tomorrow, Wube. Would be interesting to hear if the release is a scheduled task, and fully automated, the office closed, and you all gathered at some vacation resort, relaxing in some pool tomorrow at 1100UTC.

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Re: Friday Facts #433 - Liftoff Initiated

Post by Paperfrog »

It's all great, you should be proud of yourself! Go have a beer

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Re: Friday Facts #433 - Liftoff Initiated

Post by Koub »

bluewilson wrote: ↑
Sun Oct 20, 2024 7:48 am
Good luck tomorrow, Wube. Would be interesting to hear if the release is a scheduled task, and fully automated, the office closed, and you all gathered at some vacation resort, relaxing in some pool tomorrow at 1100UTC.
Never plan vacation the day of a release :lol:
Koub - Please consider English is not my native language.

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Re: Friday Facts #433 - Liftoff Initiated

Post by EustaceCS »

Damn, I love new technology artworks...
Screenshot From 2024-10-20 02-09-10.png
Screenshot From 2024-10-20 02-09-10.png (188.5 KiB) Viewed 800 times
Can't wait to put these legs to good use.
(source for people obliviously wanting some spoilers to ease Final Countdown a little: viewtopic.php?f=23&t=116083&p=620823 )

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