I have this many storage bays and most of them aren't being used to receive rockets while requests stay unfulfilled and trash slots from space plattforms don't clear.
Most hatches on the cargo bays are idle, while trash slots of space platforms sometimes take more than a minute to clear and requests, that could be fulfilled, don't.
It feels like construction bots not receiving commands when there are too many open projects, back before you fixed that some time ago.[2.0.5] landing pad/cargo bay delay
- Beuteschema
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Re: [2.0.5] landing pad/cargo bay delay
Hello,
Can you provide the save game?
Also does descontructing and rebuilding the cargo bays fix anything?
Was this an older save and migrated through some versions?
Can you provide the save game?
Also does descontructing and rebuilding the cargo bays fix anything?
Was this an older save and migrated through some versions?
Re: [2.0.5] landing pad/cargo bay delay
I suspect this might be related to the "spam prevention" logic when trashing from platforms however we will need the save to confirm what's happening.
If you want to get ahold of me I'm almost always on Discord.
- Beuteschema
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- Posts: 29
- Joined: Mon Aug 14, 2017 12:45 pm
- Contact:
Re: [2.0.5] landing pad/cargo bay delay
Hi,
here is the save file. I moved it from the beta client into the steam directory but created it newly with 2.0.
I'm pretty sure I rebuild the cargo bays multiple times, but did so again just now to be sure.
- Attachments
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- 2.0 death world.zip
- (32.01 MiB) Downloaded 15 times
Re: [2.0.5] landing pad/cargo bay delay
The hatches are reserved from when the pod launches from the platform until they arrive, so it can appear that they are unused.
When testing the save, the requests all are fulfilled enough, and all the platform trash slots area clear, so I think the issue has been mitigated by recent changes.
For now I will move this to not a bug, but I will keep in mind for future improvements if other players also encounter the issue
When testing the save, the requests all are fulfilled enough, and all the platform trash slots area clear, so I think the issue has been mitigated by recent changes.
For now I will move this to not a bug, but I will keep in mind for future improvements if other players also encounter the issue
Re: [2.0.5] landing pad/cargo bay delay
I recommend building more cargo bays if it seems like your requests aren't getting fulfilled in time, or change your Vulcanus platform conditions as I noticed it runs off too quickly because of AnyRequestZero.