![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Alien nests should also be considered for new spawns.
Moderator: ickputzdirwech
Your post caught me while editingssilk wrote:@Choumiko: Yes, see https://forums.factorio.com/wiki/inde ... Expansions
In other words: There are mechanisms to prevent exactly that a new alien base spawns in the centre of your base. Cause they would really make some bad destruction.
There are many suggestions about "worms", digging somehow into your base. I think they plan to have plates, to prevent that also. See last FFF.
I doesn't; look into debug mode https://forums.factorio.com/wiki/inde ... Debug_mode and turn on show_enemy_expansion_candidate_chunksChoumiko wrote:I knew about the 3 chunk radius, what i'm not sure off is whether "expansion" biters traveldistance/size changes with evolution.
It doesn't make sense, cause effective defence doesn't need a full walled factory. It's much more efficient to build single laser posts, instead of a full wall.With gates now being a thing, i wonder if it would be possible to change that to sth like: New nest only in areas not surrounded by walls/gates. I sometimes abused the 3 chunk rule by putting down 1 wall to be safe from spawns (as shameful as i find it to admit)
I know, maybe i explained it wrong: Does the number of biters that set off to build a new nest depend on the evolution? And what about the distance they are willing to travel? (has nothing to do with candidate chunks. Maybe some pseudocode is clearer:ssilk wrote:I doesn't; look into debug mode https://forums.factorio.com/wiki/inde ... Debug_mode and turn on show_enemy_expansion_candidate_chunks
Code: Select all
bitergroup = createUnitGroup{size=3*evolution_factor}
newNestPosition = findCandidate{startingPosition=bitergroup.position, distance=14+2*evolution_factor}
Agreed, but: Does it make sense that a laser post chunks away from the target the biters want to attack, when they could simply run past it? When their target is in range of the turret/laser it makes sense. But that's more about a different biter ai i guessssilk wrote:It doesn't make sense, cause effective defence doesn't need a full walled factory. It's much more efficient to build single laser posts, instead of a full wall.