Ideas that are too old (too many things have changed since) and ones which won't be implemented for certain reasons or if there are obviously better suggestions.
No. Features we have for 2.0 should be enough for documentation purposes and i do not think juggling 28 different items is anthing convenient when doing simple things.
I'm confused about your statement "juggling 28 different items" - are you saying that the implementation of this would have to be a separate craftable item for each character? Why would it need to be implemented that way? Just curious.