The clifs are visually marked as deconstruct but the bots will never go there. You can use the deconstruct tool to mark the AGAIN and the bots go there.
The cliffs are being marked for deconstructing with the deployer from the recursive blueprints+ mod.
Just load the save and watch the deconstructing is completely automated.
[1.1.109] cliff marked as deconstruct not being deconstructed (reproducable savegame)
[1.1.109] cliff marked as deconstruct not being deconstructed (reproducable savegame)
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- cliff_bug_neuste_version_2.zip
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- cliff_bug_neuste_version.zip
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Re: [1.1.109] cliff marked as deconstruct not being deconstructed (reproducable savegame)
Thanks for the report. This is a duplicate of viewtopic.php?f=230&t=111908
If you want to get ahold of me I'm almost always on Discord.