Every time when i place rain signal (or rail chain signal) game freeze for about 1 sec. I need thousands of them and it is ruin my game.
It is not depends when i place it manually or with bots.
It happen even when rail don't connected to main rail network
I already have about 40k of them at base
more signals at base make more lags when i place it
no mods affect on this
game version 1.1.109
save with base mod only
fix it please.
rail signals cause huge lags
Re: rail signals cause huge lags
You have hundreds of trains without path making them all repath on any network change.
Re: rail signals cause huge lags
Save with all mods that i use. All trains have a path but problem still here.
Re: rail signals cause huge lags
Congrats on building a rail network that stresses the train pathfinder. I would recommend not to do that. Try having less alternative paths for each train to take. E.g. less than 3 lanes per direction and/or don't use a rail grid.
The debug info is from the show-train-no-path-details option. The steps number should ideally be a lot lower, the default threshold for a "slow path found" is 10000. It is so high due to the high amount of possible alternative paths.
There may be some optimisation for this in 2.0.
The debug info is from the show-train-no-path-details option. The steps number should ideally be a lot lower, the default threshold for a "slow path found" is 10000. It is so high due to the high amount of possible alternative paths.
There may be some optimisation for this in 2.0.
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Re: rail signals cause huge lags
thank you!
i will plan another design for my base
i will plan another design for my base