[1.1.107] Crash "Trying to make chunk at unreasonable position [-17, -65679]"

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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killative
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[1.1.107] Crash "Trying to make chunk at unreasonable position [-17, -65679]"

Post by killative »

Not sure if this is a new bug or existing, I tried to search `addEntityWithoutSetup` with no success related to the latest version.
Have no Idea what could cause this, I played usual way. Crash could be 100% reproduced on three _autosaves and latest save `way-to-10k-02.zip`. Backup save file (named `zz`) works properly. It was saved one hour before. I attached both perhaps it will help.
My guess is that placing landscapes around shore pumps was bad idea.

Here is the log

Code: Select all

   0.001 2024-06-25 11:02:17; Factorio 1.1.107 (build 62234, win64, steam)
   0.001 Operating system: Windows 11 (build 22631) 
   0.000 Initializing Steam API.
   0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.002 Config path: C:/Users/sapph/AppData/Roaming/Factorio/config/config.ini
   0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.002 Write data path: C:/Users/sapph/AppData/Roaming/Factorio [271370/956086MB]
   0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.039 System info: [CPU: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz, 16 cores, RAM: 13859/32469 MB, page: 18999/83669 MB, virtual: 2101501/134217727 MB, extended virtual: 0 MB]
   0.076 Memory info:
   0.076  [0]: Samsung M471A2K43EB1-CWE 16384 MB 3200 MHz 1.2 v
   0.076  [1]: Samsung M471A2K43EB1-CWE 16384 MB 3200 MHz 1.2 v
   0.077 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.622 Video driver: windows
   0.622 Available displays: 1
   0.622  [4]: \\.\DISPLAY5 - NVIDIA GeForce RTX 3070 Laptop GPU {0x05, [0,0], 3440x1440, 32bit, 100Hz}
   1.137 Initialised OpenGL:[0] NVIDIA GeForce RTX 3070 Laptop GPU/PCIe/SSE2; driver: 3.3.0 NVIDIA 552.12
   1.137   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
   1.137   [Version] 3.3
   1.137 Graphics settings preset: very-high
   1.137   Dedicated video memory size 8192 MB
   1.521 Desktop composition is active.
   1.521 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
   1.521                   [Max threads (load/render): 32/16] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   1.952 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
   5.626 Error HttpSharedState.cpp:158: CURL failed: code:7, 7; Failed to connect to 127.0.0.1 port 64209: Connection refused
   5.626 Error SteelSeriesGameSenseWindowsController.cpp:375: GameSense post  failed: event: game_metadata, 520, 7, (Failed to connect to 127.0.0.1 port 64209: Connection refused), Failed to connect to 127.0.0.1 port 64209: Connection refused
   5.750 Info ModManager.cpp:258: Found duplicate mod helmod, using higher version (1.0.10 > 0.12.14).
   5.783 Loading mod settings helmod 1.0.10 (settings.lua)
   5.796 Loading mod core 0.0.0 (data.lua)
   5.992 Loading mod base 1.1.107 (data.lua)
   6.965 Loading mod helmod 1.0.10 (data.lua)
   7.120 Loading mod MaxRateCalculator 3.4.48 (data.lua)
   7.156 Loading mod base 1.1.107 (data-updates.lua)
   7.369 Checksum for core: 607699937
   7.369 Checksum of base: 1054619811
   7.369 Checksum of helmod: 1003369766
   7.369 Checksum of MaxRateCalculator: 2275685544
   7.814 Prototype list checksum: 604513941
   7.905 Loading sounds...
  15.626 Info PlayerData.cpp:78: Local player-data.json unavailable
  15.626 Info PlayerData.cpp:81: Cloud player-data.json available, timestamp 1719286800
  16.135 Initial atlas bitmap size is 16384
  16.190 Created atlas bitmap 16384x16384 [none]
  16.197 Created atlas bitmap 16384x13764 [none]
  16.197 Created atlas bitmap 8192x4188 [decal]
  16.198 Created atlas bitmap 16384x5568 [low-object, linear-minification]
  16.199 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  16.200 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
  16.200 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  16.200 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
  16.200 Created atlas bitmap 4096x3104 [mipmap]
  16.205 Created atlas bitmap 8192x3392 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  16.205 Created atlas bitmap 8192x1496 [alpha-mask]
  16.213 Created atlas bitmap 16384x14748 [shadow, linear-magnification, alpha-mask]
  16.213 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  16.213 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  16.238 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  19.169 Parallel Sprite Loader initialized (threads: 15)
  25.976 Sprites loaded
  25.991 Generated mipmaps (4) for atlas [3] of size 16384x5568   
  25.995 Generated mipmaps (3) for atlas [4] of size 8192x4432   
  26.028 Generated mipmaps (3) for atlas [5] of size 16384x6064   
  26.035 Generated mipmaps (3) for atlas [6] of size 4096x3216   
  26.039 Generated mipmaps (3) for atlas [7] of size 4096x1856   
  26.084 Generated mipmaps (3) for atlas [8] of size 4096x3104   
  26.115 Generated mipmaps (5) for atlas [9] of size 8192x3392   
  26.119 Generated mipmaps (3) for atlas [12] of size 8192x2352   
  26.122 Custom mipmaps uploaded (2479)
  26.165 Custom inputs active: 8
  26.660 Factorio initialised
  26.694 Steam Storage Quota: 21525/23841
  60.879 Loading map C:\Users\sapph\AppData\Roaming\Factorio\saves\way-to-10k-02.zip: 76812741 bytes.
  60.948 Loading level.dat: 201761359 bytes.
  60.958 Info Scenario.cpp:204: Map version 1.1.107-0
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-M81HuB\src\Surface\Chunk.cpp (701): Chunk::Chunk
C:\Users\build\AppData\Local\Temp\factorio-build-M81HuB\src\Surface\Surface.cpp (123): Surface::addEntityWithoutSetup
C:\Users\build\AppData\Local\Temp\factorio-build-M81HuB\src\Map\Map.cpp (615): Map::loadData
C:\Users\build\AppData\Local\Temp\factorio-build-M81HuB\src\Map\Map.cpp (314): Map::load
C:\Users\build\AppData\Local\Temp\factorio-build-M81HuB\src\Scenario\Scenario.cpp (258): Scenario::loadFactory
C:\Users\build\AppData\Local\Temp\factorio-build-M81HuB\src\Scenario\ParallelScenarioLoader.cpp (172): ParallelScenarioLoader::doLoad
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread (56): std::thread::_Invoke<std::tuple<void (__cdecl*)(MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,NamedBool<EnableReplayTag>),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,enum NamedBool<EnableReplayTag>::Enum>,0,1,2,3,4,5,6,7>
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDB547257D)
00007FFDB547257D (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDB61EAA48)
00007FFDB61EAA48 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
  69.461 Error Chunk.cpp:701: Trying to make chunk at unreasonable position [-17, -65679]
  69.461 Error CrashHandler.cpp:641: Received 22
Logger::writeStacktrace skipped.
  69.533 Info CrashHandler.cpp:315: Executable CRC: 2403157845
  69.533 Error Util.cpp:100: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  71.619 Uploading log file
  71.643 Error CrashHandler.cpp:266: Heap validation: success.
  71.644 Creating crash dump.
  71.940 CrashDump success
Attachments
zz.zip
(72.68 MiB) Downloaded 13 times
way-to-10k-02.zip
(73.25 MiB) Downloaded 12 times

Rseding91
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Posts: 13385
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Re: [1.1.107] Crash "Trying to make chunk at unreasonable position [-17, -65679]"

Post by Rseding91 »

This error is almost always because the players hardware is failing, you experienced a bit flip in your RAM at some point in the past and it corrupted the save. I suggest running a memory test.
If you want to get ahold of me I'm almost always on Discord.

killative
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Re: [1.1.107] Crash "Trying to make chunk at unreasonable position [-17, -65679]"

Post by killative »

Thank you for your reply. I've ran Windows Memory Diagnostic it shows no errors. I suppose cosmic rays hit my laptop ¯\_(ツ)_/¯

Rseding91
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Posts: 13385
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Re: [1.1.107] Crash "Trying to make chunk at unreasonable position [-17, -65679]"

Post by Rseding91 »

My normal go to is https://www.memtest.org/
If you want to get ahold of me I'm almost always on Discord.

Rseding91
Factorio Staff
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Posts: 13385
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [1.1.107] Crash "Trying to make chunk at unreasonable position [-17, -65679]"

Post by Rseding91 »

Do you have any way to take a known good save file and get it into this broken state?
If you want to get ahold of me I'm almost always on Discord.

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