I am thinking about a level system unlike others that passively levels with every craft/monsterkill/rocketlaunch/science finished. instead of player boni you can unlock world boni like research productivity/mining productivity
it should be kinda balanced, like only 1% productivity per skillpoint used. and progressively more exp per level needed.
if someone is interested in creating this mod we could talk about more details
in hopes
iben
Request World Level Mod?
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