TL;DR
expand integer limit to 64-bitWhat ?
Currently signals work on a 32-bit system, which means that each signal can have 2^32 possible values (-2.1G < x < 2.1G)I propose this be expanded to a 64-bit number, which would mean that each signal would have a possible 2^64 value or (-9.2E < x < 9.2E)
Why?
I know I am not alone when I say that I constantly will hit the 32-bit limit when designing circuits, this is typically when I want to compress a few smaller signals into 1 larger one, or when I want to track a large number of items. Expanding the integer limit to 64-bit would allow values in the Quintillions and I for one would believe the Can to be sufficiently kicked.This also would not require the game to be run in 64-bit (if its not already) since you should just be able to assign 2 number slots per signal