Master Settings / Startup ressources slider / shuffle resources
Moderator: ickputzdirwech
Re: Master Settings
[Koub] Merged into older topic with same suggestion.
Koub - Please consider English is not my native language.
Something that I want it in factorio
A bar that controls whole row of resources at once.
It's very annoying to click everything every time when I start a new world.
Re: Something that I want it in factorio
merged with existing topic
See also this post viewtopic.php?p=462782#p462782
https://wiki.factorio.com/Map_generator
See also this post viewtopic.php?p=462782#p462782
https://wiki.factorio.com/Map_generator
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Re: Something that I want it in factorio
Assuming stringpop means column, I like this idea. seconded:)
Re: Master Settings / Startup reeessources slider / shuffle resources
I mixed again “row” with “column” (some have left/right weakness, I have row/column weakness ), so I posted first a question to Stringpop, if he didn’t mix row with column, until I recognized the sliders at the top. So I could merge it and changed the post. But meanwhile disentius’ posted, so it gets a little bit confusing.
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Re: Master Settings / Startup reeessources slider / shuffle resources
We want the One Slider to control them all
Re: Master Settings / Startup ressources slider / shuffle resources
I was going to suggest something like this, but searched first
For vanilla games, it is not a lot of sliders, but some heavy mods makes this a decent size task.
For vanilla games, it is not a lot of sliders, but some heavy mods makes this a decent size task.
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Re: Master Settings / Startup ressources slider / shuffle resources
Yes, please take pity on mod players !
https://clips.twitch.tv/DarkTalentedGoo ... v6HZ3meJI2
(right click - unmute)
https://clips.twitch.tv/DarkTalentedGoo ... v6HZ3meJI2
(right click - unmute)
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BobDiggity (mod-scenario-pack)
Re: Master Settings / Startup ressources slider / shuffle resources
Sorry to bump on this, but with the new QoL ideas featured in the previous FFF, I think this could be a good addition as well.
Copy/Paste Startup resource slider settings like we do with entities in game
TL;DR: Copy/Paste startup Resource slider settings the same way we copy/paste settings across machines in the game (ex: shift-right-click to copy the recipe from an assembler, and then using shift-left-click to paste it to other assemblers).
Why? Some modpacks have so, so, so many resources, and it makes it a lot easier to tune things when trying out a new modpack.
Why? Some modpacks have so, so, so many resources, and it makes it a lot easier to tune things when trying out a new modpack.
Re: Master Settings / Startup ressources slider / shuffle resources
[Koub] Merged into an older thread with suggestions to address the same issue.
Koub - Please consider English is not my native language.
Re: Master Settings / Startup ressources slider / shuffle resources
Thanks! I did a search and didn't find this thread.
Re: Master Settings / Startup ressources slider / shuffle resources
Seems like I would rather just learn the map string format and write code that decodes the string, then modify it and then re-encode it if there's that many slidersBlueTemplar wrote: ↑Sun Dec 04, 2022 2:52 amYes, please take pity on mod players !
https://clips.twitch.tv/DarkTalentedGoo ... v6HZ3meJI2
My mods: Capsule Ammo | HandyHands - Automatic handcrafting | ChunkyChunks - Configurable Gridlines
Some other creations: Combinassembly Language GitHub w instructions and link to run it in your browser | 0~drain Laser
Some other creations: Combinassembly Language GitHub w instructions and link to run it in your browser | 0~drain Laser
Re: Master Settings / Startup ressources slider / shuffle resources
I know I am doing a bump, but I feel that this should make it into Factorio 2.0.
Thanks <3
Thanks <3
Re: Master Settings / Startup ressources slider / shuffle resources
Yet another bump