That is what I meant. But that is still a long-painstaking progress to get there.FuryoftheStars wrote: βFri Feb 23, 2024 7:15 pmOnly use for the lower tiers I'd have is to upgrade the loop that is producing the higher quality stuff.
And during that progress you will still want to put all the "reject" quality modules still in ALL machines in the crafting cascade...
... simply because of how the quality of the ingredient items also affect the quality of the end product ontop of the quality modules themselves.
But even if all machinery that specifically lead up to the modules plant are already full with quality modules, I am sure you will still not be producing legendary modules constantly yet. There will still be "rejects".
So you will also start filling all other available machinery in your factory with the "rejects" as well (of course prioritizing chains which produce stuff where better quality will have more use etc), even if they are not related to module production specifically.
Simply because it would be such a huuuge waste of resources to immediately throw all the bad modules that aren't legendary tier 3 back into the recycler.
I would only start to throw stuff back into the recycler & directly aim to produce legendary stuff by brute force once I already have legendary quality tier 3 modules inside everything.
But the latter... is a mammoth project. Hence why I write, the worse tier/quality modules still have an "intermediate use" while you are not there yet.
I think the "fragementation" of quality items across the whole factory cannot be avoided or skipped. Not if you don't want to waste like a bazillion resources.