Dysoch and bobingabout PLEASE make better graphic for your furnaces, assembling machines, mining drills, boilers, steam engines.
IMOPRTANT Note:By better i don't mean remaking it whole, but adding some small bits and bobs to already existing models ,woud not be as hard to do as a totally new model but it woud greatly enhance aesthetics of sead machines, heck! maybe even keep the whole color=tier system(in some acceptable measure-only parts of machines being colored, like assembling machines in base game).
[added]
More stuff: (it's here for those who are new to this topic)
Disclaimer: At this time i'm not able to do theese changes myself, because i don't have the knowlege or skill to use the software needed for creating textures for factorio(even if i do earn it sometime I woud make models that woud look realistic and fit(enough) into factorio but they still won't be "the right thing" because there are some offsets that i just can't add in such a level into my models for them to look great in factorio and but still being as realistic as i want them to be.
In short: big gap between, it hase some purpose, lets add it to the model and just putting random things on
[added] More on that note: I'm a strong realist, for me accumulator is a battery of batteries, so don't see any reason changing the grapics(with better tiers) more then some random stripes(irl: better accumulators just use better batteries=no outside change), when i seen the ingame accumulators produce big sparks i'm like: srls
 how coud some batteries on their own produce such a big sparks, but i was "ok" with it, and that's the core of the problem I'm not able to make "great" factorio'ish machines with my current point of view.
  how coud some batteries on their own produce such a big sparks, but i was "ok" with it, and that's the core of the problem I'm not able to make "great" factorio'ish machines with my current point of view.
 
                   











