Like you go from your starter base to your mid term base and mid term is already pretty hefty I mean I literally scratch the entire base, clear the entire board to start from scratch (I spend quite a bit of time hoarding items like red belts, steel power poles, blue inserters and blue assemblers in preparation), build TONS of electric ovens (400) in my case with like 3% for stone, 17% for copper, 45% for iron plate and 35% for steel plate (steel plate cooks slow so need a lot to compensate) and this carries me through having a solid and pretty balanced setup pumping out Red, Green, Black and Blue science at a rate that keeps up with 20 labs.
it's really quite beautiful to behold and since not all science is used at once with clever use of splitters the same feed will automatically reroute itself to either blue of black or green science.
With purple science I kinda expect that by then I'm really way past the limit of what's possible with my red circuit output and I'll need to subsequently start with the green circuit increase but when I'm starting to prepare yellow science everything feels super enticing and a fun challenge (Blue Circuits : YAY! Electric engines: YAY!) EXCEPT for some reason low density structures.
It just throws such a wrench in everything suddenly the entire factory that felt very scalable and versatile before feels wholly inadequate. I'm about to scale up plastics for red circuits but I know what I planned is nowhere near enough (I'll have either enough plastics for the red circuits or the low density structures, not both). The sheer demand in all three ingredients that were before fine tuned to EVERYTHING else in the factory now means everything is wrong.
plastic and steel in particular. sure copper is annoying too but that's such an easier problem to solve.
Is it just me? no other item in them game feels to me like it throws such a wrench into the factory progression
haha I know this is very ranty but it's still incredible fun.