Does the recycler return items of the same quality inputted?
how does the 25% return work on items with less than 4 ingredients? would a gear return a plate only 1/2 the time?
depending on how it works i could see recycling being used to create better ingredients from trivial ingredients. need a legendary plate? just recycle gears to no end. and preform similar actions until you only supply your mall with legendary ingredients. if so, neet.
it looks like assemblers can be set to create parts of a given rarity, presumably requiring components of that rarity. if by chance a recipe is fulfilled with uncommon ingredients in a machine crafting common products, what is the output of the product? or will the machine accept items of other rarities?
do vehicle weapons, or weapons in general get more range?Spidertrons have a bigger inventory
Turrets and guns have more range.
Do tanks and cars get more gun range, or speed?
Legendary spitters/worms?
does the boiler get more "productivity" or is it more efficient with its fuel?Nuclear reactors, boilers and steam engines have increased production.
the former would screw with the 1:2 boiler steam engine ratio? it would seam weird to me to go back to the older way of many boilers and steam engines piped together to get proper ratios after so long of that being streamlined.
As others have said, please change the naming, though i guess mods can fix that.
I also find the labels unintuitive, unless the base model gets one "pip" (which i would prefer not) the tier two should have one pip, with the tier 5 having four pips, making pips "levels of improvement". Something tells me factorio players won't complain on counting from zero...