[0.11.7] Crash on loading savegame

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mcgoff360
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[0.11.7] Crash on loading savegame

Post by mcgoff360 »

Hello,

I have been playing a multiplayer game with my brother and went to load the game this morning only to have factorio crash completely. I am attaching the save file and a copy of the log file. We are not using any mods and I saved the game manually while playing last night.

I am using win 7 x64 and the latest factorio version (0.11.7).

saved file:

http://www.filedropper.com/marshall2

log file:

Code: Select all

2585.942487  Info Logger.cpp:148: 2014:12:20 08:27:44; Factorio 0.11.7 (Build 12875, win64)
2586.140339  Info ModManager.cpp:204: Loading mod core 0.0.0 (data.lua)
2586.152137  Info ModManager.cpp:204: Loading mod base 0.11.7 (data.lua)
2586.345648  Info ModManager.cpp:204: Loading mod base 0.11.7 (data-updates.lua)
2586.884937  Info AtlasSystem.cpp:152: Initial atlas bitmap size is 16384
2586.886517  Info AtlasSystem.cpp:91: Created atlas bitmap 16384x6541
2596.476923  Info Updater.cpp:715: Downloading https://www.factorio.com/updater/get-available-versions?username=mcgoff360&token=<private>&apiVersion=2
2596.652038  Notice Updater.cpp:146: 0 packages available to download (experimental updates enabled).
2600.654407  Notice Scenario.cpp:126: Loading map C:/Users\Marshall\AppData\Roaming\Factorio\saves\marshall2.zip
2600.681400  Info Scenario.cpp:160: Map version 0.11.7-6
kovarex
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Re: [0.11.7] Crash on loading savegame

Post by kovarex »

It seems that the manual saving is corrupted in the 0.11.7 (the update runs at the same time as the saving), so until the next release is done, I would advice using 0.11.6 for multiplayer or just wait till monday or tuesday for 0.11.8
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