TL;DR
A command line parameter for launching directly into hosting a multiplayer game.What ?
The command line parameter --load-game <save name> launches the game into a specified save file in single-player mode. I want a similar command line parameter to do the same thing, but launching into multiplayer as a host.As a baseline, if the save is the last game hosted, this would be more-or-less the same as pressing the big green button after the game launches. Could default to last host configuration used or take additional parameters. If the game has no multiplayer configuration saved, stop at the main menu and/or provide an error message.
Why ?
I want to be able to walk/look away after launching the game and have the person I play together with still be able to join as soon as possible.I am playing with a lot of mods, so it takes a long time for the game to launch into the main menu, and *also* a long time for the game to load. I would prefer that be one long loading sequence I can step away from and come back to, rather than having to return midway through to hit the Continue Host button.
Ideally can combine with a --start-paused parameter or the like so the first non-host player can join without an insane catch-up period continuing to accrue while waiting for an AFK host to come back and pause.