[1.1.80] Corrupted save file after RAM issues, corruption located

Anything that prevents you from playing the game properly. Do you have issues playing for the game, downloading it or successfully running it on your computer? Let us know here.
Saravo
Manual Inserter
Manual Inserter
Posts: 2
Joined: Mon Jul 03, 2023 5:46 pm
Contact:

[1.1.80] Corrupted save file after RAM issues, corruption located

Post by Saravo »

Edit: Issue solved, see post below

Hi, after a few issues with my new RAM configuration some time ago, which resulted in some error messages "Cannot save map: ElectricNetworkSerialiser::getEnergySourceIndex, the energy source was not saved." I now have a corrupted save-file, which seems to have a partially saved electric network in it.

My RAM is fixed now and the save-file loads and works normally just fine, but as soon as a full reload of all states is triggered during load (e.g. mod removal, game update) it will crash. I did some investigation and found the crash logs and some hint that some files are not existing when executing "src\energy\electricenergysource.cpp: ElectricEnergySource::setup". Further try-and-error identified the issue to be with part of the electrical network on my planet Seehusen. In the provided save file I'm standing besides a Substation and when you deconstruct it (or any other substation south of it and also the Big Electric Poles between the rails) it will cause a crash (see attached log and dump). Also note the for some reason disconnected steam turbine.

Is there any way to recover that save, any help would be really appreciated :) ?

Kind regards,
Saravo

Save-file: Edit: removed
Attachments
factorio-dump-current.dmp
(1.8 MiB) Downloaded 43 times
factorio-current.log
(79.28 KiB) Downloaded 47 times
Last edited by Saravo on Fri Jul 07, 2023 3:28 pm, edited 2 times in total.
Saravo
Manual Inserter
Manual Inserter
Posts: 2
Joined: Mon Jul 03, 2023 5:46 pm
Contact:

Re: [1.1.80] Corrupted save file after RAM issues, corruption located

Post by Saravo »

Hi, because I could still load my save I was able to blueprint all of my surfaces, load a save-game from ~150h ago and build everything using the /editor.
Also surface import via editor still worked, but I didn't risk playing on an imported surface with SE/Rampant/Blueprint sandbox mod active.
Post Reply

Return to “Technical Help”