I want to add a variety of fish but do not see the need to create a bunch of different dark blobs in the water.
My plan was to randomize the results:
Code: Select all
myEntity["minable"] = 
{
  mining_time = 0.8,
  results =
  {
    {
      name = "option-one",
      probability = 0.3,
      amount = 2
    },
    {
      name = "option-one",
      probability = 0.3,
      amount = 1
    },
    {
      name = "option-two",
      probability = 0.3,
      amount = 1
    },
    {
      name = "option-three",
      probability = 0.1,
      amount = 1
    }
  }
}This makes it possible to get all options at once, or none at all.
What I wanted was a varied chance to get one of them 100% of the time, but always only one option.
How do I go about adding many new fish types without filling the water with a bunch of different fish?




