Hi!
Factorio crashes feel like it comes around/right after third autosave after loading the game while corrupting/not able to finish the autosave.
(Unexpected error occurred)
As for reason i am betting/been thinking its of the stability of my computer or some driver but i would love some quick check to see if it could be something else.
I think i could mass produce these dump files by playing 3minutes (1minute per autosave).
-T
[1.1.80] Crash saving: "Trying to save item stack with non zero itemID and zero count"
[1.1.80] Crash saving: "Trying to save item stack with non zero itemID and zero count"
- Attachments
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- Nonii11.zip
- (9.91 MiB) Downloaded 34 times
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- factorio-previous Oldest.log
- (81.46 KiB) Downloaded 43 times
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- factorio-dump-current Six.dmp
- (710.64 KiB) Downloaded 31 times
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- factorio-current Six.log
- (30.94 KiB) Downloaded 34 times
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- factorio-current Third.log
- (113.22 KiB) Downloaded 42 times
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- factorio-current Second.log
- (70.42 KiB) Downloaded 35 times
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- factorio-current Fourth.log
- (57.42 KiB) Downloaded 32 times
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- factorio-current Fift.log
- (46.01 KiB) Downloaded 45 times
Re: [1.1.80] Crash saving: "Trying to save item stack with non zero itemID and zero count"
I can load and run the save file for 15~ minutes with 1-minut auto-save without issue (no crashes during anything). So that makes me suspect hardware issues on your end as you mentioned. It's strange it happens with the same *kind* of crash each time.
Have you tried running a memory test? It's the most common failure in computers it seems. https://www.memtest.org/
Have you tried running a memory test? It's the most common failure in computers it seems. https://www.memtest.org/
If you want to get ahold of me I'm almost always on Discord.
Re: [1.1.80] Crash saving: "Trying to save item stack with non zero itemID and zero count"
I will run ~14hour run of that this night.
Re: [1.1.80] Crash saving: "Trying to save item stack with non zero itemID and zero count"
Memtest86 Version10.0 (build 1000) from that site.
Ran 3 times making 4 pass per time all "12" passed green without a failure.
I am thinking on making more or switching/ trying aida64 on some settings. Edit1: I meant mersenne prime95.
Edit2:Could corrupt file explain easily?
-T
Ran 3 times making 4 pass per time all "12" passed green without a failure.
I am thinking on making more or switching/ trying aida64 on some settings. Edit1: I meant mersenne prime95.
Edit2:Could corrupt file explain easily?
-T
- Attachments
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- factorio-dump-current Eight.dmp
- (731.77 KiB) Downloaded 35 times
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- factorio-current Eight.log
- (85.12 KiB) Downloaded 35 times
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- factorio-dump-current Seven.dmp
- (872.75 KiB) Downloaded 38 times
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- factorio-current Seven.log
- (243.61 KiB) Downloaded 42 times
Re: [1.1.80] Crash saving: "Trying to save item stack with non zero itemID and zero count"
Since last post i first went to windows 11 (clean install), problems still arose (same old (suspected system instability)) (nine to twelve dump/log files)
After that i changed the motherboard to new one. (due system instability)
Lastly on the thirdteen log something else on the startup crashed? (Seems like related to below):
Now when attempting to load game save i get: Corrupt map: unknown item prototype ID 16256
The save was created in the old motherboard (windows11) (Nonii 20 Lisää Metallia) old motherboard autosaves makes same corrupt- (_autosave2)
Slightly older save with old motherboard (with windows 11) does not make corrupt- (Nonii 19 Katollaan Pusikoida)
Making new game save does not cause corrupt map thing.
Re-installing game did not help.
Still evaluating stability on new motherboard (with windows 11) no comment on that yet.
-T
After that i changed the motherboard to new one. (due system instability)
Lastly on the thirdteen log something else on the startup crashed? (Seems like related to below):
Now when attempting to load game save i get: Corrupt map: unknown item prototype ID 16256
The save was created in the old motherboard (windows11) (Nonii 20 Lisää Metallia) old motherboard autosaves makes same corrupt- (_autosave2)
Slightly older save with old motherboard (with windows 11) does not make corrupt- (Nonii 19 Katollaan Pusikoida)
Making new game save does not cause corrupt map thing.
Re-installing game did not help.
Still evaluating stability on new motherboard (with windows 11) no comment on that yet.
-T
- Attachments
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- Nonii 20 Lisää Metallia.zip
- (11.8 MiB) Downloaded 46 times
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- Nonii 19 Katollaan Pusikoida.zip
- (10.97 MiB) Downloaded 35 times
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- factorio-dump-current twelve.dmp
- (887.4 KiB) Downloaded 27 times
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- factorio-dump-current nine.dmp
- (878.75 KiB) Downloaded 32 times
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- factorio-dump-current new motherboard thirdteen.dmp
- (959.95 KiB) Downloaded 28 times
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- factorio-current twelve.log
- (132.06 KiB) Downloaded 29 times
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- factorio-current nine.log
- (47.74 KiB) Downloaded 34 times
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- factorio-current new motherboard thirdteen.log
- (21.57 KiB) Downloaded 40 times
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- _autosave2.zip
- (11.91 MiB) Downloaded 29 times
Re: [1.1.80] Crash saving: "Trying to save item stack with non zero itemID and zero count"
AArgh . .. Looks diffrent again
Last succesfull save files..
EDIT1: 16.07.2023 Looks like it is my CPU core/thread
EDIT2: 17.08.2023 I am 99,99% sure that my processor has bad die/dies. (Disabling it/them helps). This is last edit to this thread.
Thanks for help! -Toherrus
Last succesfull save files..
EDIT1: 16.07.2023 Looks like it is my CPU core/thread
EDIT2: 17.08.2023 I am 99,99% sure that my processor has bad die/dies. (Disabling it/them helps). This is last edit to this thread.
Thanks for help! -Toherrus
- Attachments
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- _autosave3.zip
- (11.11 MiB) Downloaded 36 times
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- _autosave2.zip
- (11.17 MiB) Downloaded 38 times
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- _autosave1.zip
- (11.14 MiB) Downloaded 27 times
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- factorio-dump-current.dmp
- (1.07 MiB) Downloaded 27 times
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- factorio-current.log
- (290.32 KiB) Downloaded 29 times