I am playing Factorio v. 0.11.6.12779.
In New Hope level 2 you fill up the car with inventory like ammunition.
In New Hope Level 3 you start out with quite a lot of this stuff in your inventory, the lua file reads:
Code: Select all
  local car = game.getentitybytag("car")
  car.insert{name = "piercing-bullet-magazine", count = 2000}I suggest changing the script to something like this:
Code: Select all
  local car = game.getentitybytag("car")
  local trunk = car.getinventory(2)
  car.insert{name = "piercing-bullet-magazine", count = 100}
  trunk.insert{name = "piercing-bullet-magazine", count = 1900}Maybe this bug is related to other script commands that have changed behavior?
Best regards
Rodhern



