Remove Cliff Explosives Research If Cliffs Are Disabled
Moderator: ickputzdirwech
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- Burner Inserter
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Remove Cliff Explosives Research If Cliffs Are Disabled
I think that if you turn off cliffs in the world generation settings, the research for cliff explosives should be removed from the research tree.
Re: Remove Cliff Explosives Research If Cliffs Are Disabled
This would have to be handled carefully; mods or scenarios can create or have cliffs independent of those worldgen settings, and there are mods that let you toggle the "please create cliffs on new chunks" setting partway through the game.
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- Smart Inserter
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Re: Remove Cliff Explosives Research If Cliffs Are Disabled
Considering that combat related items are not removed from the game if biters are disabled, I don't see the point in this request....
My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles | New Gear Girl & HR Graphics
Re: Remove Cliff Explosives Research If Cliffs Are Disabled
you can actually accomplish this one with a mod.
Re: Remove Cliff Explosives Research If Cliffs Are Disabled
How can biters be completely disabled? I only know the "Peaceful mode" where they spawn but not attack on their own, so weapons are still useful to clean areas you'd like to build in.FuryoftheStars wrote: ↑Mon Feb 20, 2023 10:15 pmConsidering that combat related items are not removed from the game if biters are disabled, I don't see the point in this request....
Anyway, how do we get certain achievements if a flamethrower or an atomic bomb are disabled?
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Re: Remove Cliff Explosives Research If Cliffs Are Disabled
By turning off enemy spawn.vangrunz wrote: ↑Tue Mar 07, 2023 2:22 pmHow can biters be completely disabled? I only know the "Peaceful mode" where they spawn but not attack on their own, so weapons are still useful to clean areas you'd like to build in.FuryoftheStars wrote: ↑Mon Feb 20, 2023 10:15 pmConsidering that combat related items are not removed from the game if biters are disabled, I don't see the point in this request....
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My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles | New Gear Girl & HR Graphics
Re: Remove Cliff Explosives Research If Cliffs Are Disabled
Ah, thank you.