[MOD 0.11.6] Hardcorio 0.3.5 NOW WITH STORY!!!
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- Long Handed Inserter
- Posts: 67
- Joined: Wed Apr 02, 2014 9:06 am
- Contact:
Re: [MOD 0.11.5] Hardcorio 0.2.1 NOW WITH... OMFG!
true that Keep up the good work, I am actually curious about what will you manage to figure out And yes, I am kinda missing nuclear arsenal. yes
Re: [MOD 0.11.5] Hardcorio 0.2.1 NOW WITH... OMFG!
https://yadi.sk/d/8ZShhMXLdLrSG
so.... i make new version of hardcorio 0.3.x pre-release
i dont know what did with change log v0.3.x because i make EXTREMAL COUNT OF CHANGES!!!
change animation of grinder, guns, turrets
Added compressor - now you can make block of resources.
New warfare technology tree
Elerium processing ( mining => grinding => washing => compressing => assembling)
Add plasma technology: Plasma scorcher (rare weapon you can find in ship wreak on start location), Plasma rifle, Plasma launcher, Plasma cannon, New underground plasma turrets.
Edit many recipes.
Sorry i dont remember all, simply download
Story:
Many years have passed since it was built missile defense on the planet all Biter have been killed but continued to evolve under the ground, and one got out and with new forces seized control of the planet, your merchant ship flew on this planet with the trade mission, but was hit by a devourer, all that you have - the wreck, your surviving members of the crew and very angry, hungry devourer at the crash site ...
Good luck!
THX FOR HELP:
Kenni2
Ph
Sapient
Denomon
Dronk
and many many another ppl... i dont remember all
SPECIAL THX MY TESTER TEAM:
Xran
RenamoN
Fug1t1v3
Lipton
ViVaS
so.... i make new version of hardcorio 0.3.x pre-release
i dont know what did with change log v0.3.x because i make EXTREMAL COUNT OF CHANGES!!!
change animation of grinder, guns, turrets
Added compressor - now you can make block of resources.
New warfare technology tree
Elerium processing ( mining => grinding => washing => compressing => assembling)
Add plasma technology: Plasma scorcher (rare weapon you can find in ship wreak on start location), Plasma rifle, Plasma launcher, Plasma cannon, New underground plasma turrets.
Edit many recipes.
Sorry i dont remember all, simply download
Story:
Many years have passed since it was built missile defense on the planet all Biter have been killed but continued to evolve under the ground, and one got out and with new forces seized control of the planet, your merchant ship flew on this planet with the trade mission, but was hit by a devourer, all that you have - the wreck, your surviving members of the crew and very angry, hungry devourer at the crash site ...
Good luck!
THX FOR HELP:
Kenni2
Ph
Sapient
Denomon
Dronk
and many many another ppl... i dont remember all
SPECIAL THX MY TESTER TEAM:
Xran
RenamoN
Fug1t1v3
Lipton
ViVaS
- SuperSandro2000
- Filter Inserter
- Posts: 742
- Joined: Sun Jan 12, 2014 3:54 am
- Contact:
Re: [MOD 0.11.6] Hardcorio 0.3.4 THIS IS GREAT!
I like the new update but how on earth should you make the starting bitter????
Please call me simply Sandro.
My Main Mods: Sandro's fixes, Expanded Rocket Payloads Touched by an AngelBob and more can be found here
My Main Mods: Sandro's fixes, Expanded Rocket Payloads Touched by an AngelBob and more can be found here
Re: [MOD 0.11.6] Hardcorio 0.3.4 THIS IS GREAT!
scenario scriptSuperSandro2000 wrote:I like the new update but how on earth should you make the starting bitter????
Re: [MOD 0.11.6] Hardcorio 0.3.4 THIS IS GREAT!
https://yadi.sk/d/udQySBe2dMWXp
New version of Hardcorio 0.3.5 pre-release
Fixed some bags in recipes.
Fixed 2 crash game bag
Remake enemy die annimation for slow computers.
New version of Hardcorio 0.3.5 pre-release
Fixed some bags in recipes.
Fixed 2 crash game bag
Remake enemy die annimation for slow computers.
Re: [MOD 0.11.6] Hardcorio 0.3.5 NOW WITH STORY!!!
I'm trying to launch it with 11.5, but it has a missing graphics file in base/graphics/entity/car-1.png and car-2.png
does 11.6 add these or something, and your mod depends on them?
EDIT: It's okay, I got the files from 11.6 I needed to make the game work. very cool, I like the starting!! Have to run to the ship and get the plasma gun before you die!!
I like the truck too, it helps move around at the start of the game
does 11.6 add these or something, and your mod depends on them?
EDIT: It's okay, I got the files from 11.6 I needed to make the game work. very cool, I like the starting!! Have to run to the ship and get the plasma gun before you die!!
I like the truck too, it helps move around at the start of the game
Re: [MOD 0.11.6] Hardcorio 0.3.5 NOW WITH STORY!!!
Hardcorio very big and strong mod, working only on last versions factorio.kyranzor wrote:I'm trying to launch it with 11.5, but it has a missing graphics file in base/graphics/entity/car-1.png and car-2.png
does 11.6 add these or something, and your mod depends on them?
EDIT: It's okay, I got the files from 11.6 I needed to make the game work. very cool, I like the starting!! Have to run to the ship and get the plasma gun before you die!!
I like the truck too, it helps move around at the start of the game
If you have old version of factorio ypu have good chance to crash the game ^_^
Re: [MOD 0.11.6] Hardcorio 0.3.5 NOW WITH STORY!!!
I would like to point out that I did not have any crashes, and that your comment was not based on fact nor was it helpful. lolStx3 wrote:Hardcorio very big and strong mod, working only on last versions factorio.kyranzor wrote:I'm trying to launch it with 11.5, but it has a missing graphics file in base/graphics/entity/car-1.png and car-2.png
does 11.6 add these or something, and your mod depends on them?
EDIT: It's okay, I got the files from 11.6 I needed to make the game work. very cool, I like the starting!! Have to run to the ship and get the plasma gun before you die!!
I like the truck too, it helps move around at the start of the game
If you have old version of factorio ypu have good chance to crash the game ^_^
Re: [MOD 0.11.6] Hardcorio 0.3.5 NOW WITH STORY!!!
only 1 random screenshot from future
Food, do not run away! We just want to taste you!
Food, do not run away! We just want to taste you!
Re: [MOD 0.11.6] Hardcorio 0.3.5 NOW WITH STORY!!!
Be afraid! Your factory will burn to the ground! Madness? THIS IS HARDC... eh forget it.
Is this mod worth playing in single player?
Is this mod worth playing in single player?
Re: [MOD 0.11.6] Hardcorio 0.3.5 NOW WITH STORY!!!
It's a real challenge, but possible, yes.
More fun in MP though. (and less suicidal )
More fun in MP though. (and less suicidal )
Re: [MOD 0.11.6] Hardcorio 0.3.5 NOW WITH STORY!!!
I can't play MP because me and my friends get instant crash every 3rd research completion and random black screens when connecting (0.11.6). So yeah i'd like to play this with friends but i can't.n9103 wrote:It's a real challenge, but possible, yes.
More fun in MP though. (and less suicidal )
Re: [MOD 0.11.6] Hardcorio 0.3.5 NOW WITH STORY!!!
i dont know wtf but we too have this problem, we all connect in same time, and play with 5 and more people without gliches.cpy wrote:I can't play MP because me and my friends get instant crash every 3rd research completion and random black screens when connecting (0.11.6). So yeah i'd like to play this with friends but i can't.n9103 wrote:It's a real challenge, but possible, yes.
More fun in MP though. (and less suicidal )
This problem because that game is does not have individual server, map download from anybody. if the map large it caused a breakdown of loading and a black screen.
This rules work it [player count > 2]
not a lot of yesterday's screenshots Hardcorio 0.4.x
Re: [MOD 0.11.6] Hardcorio 0.3.5 NOW WITH STORY!!!
Can you post good map settings for hardcorio? (map exchange string)
Re: [MOD 0.11.6] Hardcorio 0.3.5 NOW WITH STORY!!!
we always play of first random map, we dont like regenerate mapcpy wrote:Can you post good map settings for hardcorio? (map exchange string)
Good map settings = all default
Re: [MOD 0.11.6] Hardcorio 0.3.5 NOW WITH STORY!!!
I play with lower copper,stone, coal, iron and oil and increased biters, because where's the fun when you have lot of stuff everywhere?
Re: [MOD 0.11.6] Hardcorio 0.3.5 NOW WITH STORY!!!
Error after 10 seconds after launching
E:/Games\Factorio 0.11.1\data\hardcorio_0.3.5|data.lua:49:...a\hardcorio_0.3.5|prototypes\entity|enemy-base.lua:164: attempt to call global worm_folded_animation' (a nil value)
That mod was in tno modpack
How to solve this error?
E:/Games\Factorio 0.11.1\data\hardcorio_0.3.5|data.lua:49:...a\hardcorio_0.3.5|prototypes\entity|enemy-base.lua:164: attempt to call global worm_folded_animation' (a nil value)
That mod was in tno modpack
How to solve this error?
Nickname on ModPortal - Naron79
Re: [MOD 0.11.6] Hardcorio 0.3.5 NOW WITH STORY!!!
You are trying to use latest version with 0.11.1 version of Factorio? well the latest version of Hardcorio is for 0.11.6 and may not work on earlier versionsaklesey1 wrote:Error after 10 seconds after launching
E:/Games\Factorio 0.11.1\data\hardcorio_0.3.5|data.lua:49:...a\hardcorio_0.3.5|prototypes\entity|enemy-base.lua:164: attempt to call global worm_folded_animation' (a nil value)
That mod was in tno modpack
How to solve this error?
And also tno1 changes mods to be compatible in his modpack, so if U are using tno1 modpack than it's better to ask in his thread
Re: [MOD 0.11.6] Hardcorio 0.3.5 NOW WITH STORY!!!
Work in progress:
Some new enemy from new version (spoiler)
Larva
Egg
Defiler
Zerling
Hydralisk
Lurker
Ultralisk
... thats not all
Every enemy unit have now have 10 evoluton stage.
Some new enemy from new version (spoiler)
Larva
Egg
Defiler
Zerling
Hydralisk
Lurker
Ultralisk
... thats not all
Every enemy unit have now have 10 evoluton stage.
Re: [MOD 0.11.6] Hardcorio 0.3.5 NOW WITH STORY!!!
They are going to fuck up your life, base and everything you love, aren't they?