Hello, me and a Friend have a Multiplayer Server with ~75 Mods and Huge World Scaling. With Scaling i mean Resources that arent alowed to spawn under 16 Chunks next to each other max was 24 irc. We are now at Oil Production, Advanced Ore Refining and red Circuits (Bob/Angel). When we are joining our Server we have to wait for ever to Catching up, the bar goes forward and even backward. The Gameplay is between 40-50 ups/fps but only on the Multiplayer Server. On my Gaming PC i have no Problems. The Image is Max. Map Zoom and we need to Explore even more to get more Oil Patches. So my Question is do we need a better Server Host or are we simply to Big for the Factorio "Engine" to Handle it?
Is this Multiplayer Map to Big for Factorio?
Re: Is this Multiplayer Map to Big for Factorio?
Your host server is too good. Slow clients can never catch up to the server.
You can force the host to slow down with the command:
You can force the host to slow down with the command:
Code: Select all
/c game.speed = 0.7
Re: Is this Multiplayer Map to Big for Factorio?
Hmm, even with my 1 Gbit/s Internet and ryzen 5 3600? I mean there are stronger CPU's but its definitly not a Potato, and i dont have this kind of laggs in Singleplayer. But i will try to slow it down.