Hi!
Probably it's not pure mod interface request. Sorry.
Could you please add and process different min_to_diffuse values for different surfaces? Pollution absorption performance can be controlled by tiles&trees autogeneration settings, but diffusion speed is always the same for all surfaces, therefore there is no way to change gameplay environment when player explores other worlds/planets (or whatever it be).
Thank you.
P.S. In everything else game engine is perfect. Thank you for a high quality product.
pollution diffusion values on different surfaces
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