[1.1.71] Hangs at startup

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Aniwolf
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[1.1.71] Hangs at startup

Post by Aniwolf »

After the in-game update to 1.1.71 and restart the game hangs with the word mod the progress bar at 0% and 'Loading mods...'. Progress bar does not move if I wait a minute.

Switching to the linux console with alt-tab, the only thing I can do is ctrl-c twice.

I've tried renaming the mods/ directory to hide-mods/. and it still hangs in the same place.
I've tried the following options:
./factorio --audio-driver default
./factorio --audio-driver sdl
./factorio --audio-driver allegro

./factorio --disable-audio

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jodokus31
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Re: [1.1.71] Hangs at startup

Post by jodokus31 »

Code: Select all

 0.201 [Audio] Backend:SDL(default); Driver:alsa, Device:Default device, Depth:16, Channels:2, Frequency:44100
Not sure if its a problem, but I have "pulseaudio" at that position

Code: Select all

Backend:SDL(default); Driver:pulseaudio,...

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Re: [1.1.71] Hangs at startup

Post by Donion »

Did it behave differently with the different audio drivers you tried or with disabled audio?

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Re: [1.1.71] Hangs at startup

Post by Donion »

jodokus31 wrote:
Sat Nov 05, 2022 2:08 pm

Code: Select all

 0.201 [Audio] Backend:SDL(default); Driver:alsa, Device:Default device, Depth:16, Channels:2, Frequency:44100
Not sure if its a problem, but I have "pulseaudio" at that position

Code: Select all

Backend:SDL(default); Driver:pulseaudio,...
Using the ALSA driver is not a problem necessarily. The PulseAudio is preferred though. The ALSA would be used either if PulseAudio initialization failed for some reason or if there is a environment variable SDL_AUDIODRIVER set to ALSA.

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Re: [1.1.71] Hangs at startup

Post by Aniwolf »

Is there a way to verify if the update patching worked correctly?

The symptom of hanging at Loading mods... 0% is the same for any of the options that I've tried. I've pasted the final entries in the log for each option before my manual input of ctrl-c twice.

./factorio
./factorio --audio-driver default
./factorio --audio-driver sdl

Code: Select all

   0.201 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
   0.201                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.215 [Audio] Backend:SDL(default); Driver:alsa, Device:Default device, Depth:16, Channels:2, Frequency:44100
./factorio --audio-driver allegro

Code: Select all

   0.201 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
   0.201                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.207 PA_CONTEXT_FAILED

   0.210 [Audio] Backend:allegro; Depth:16, Channels:2, Frequency:44100; MixerQuality:linear
./factorio --disable-audio

Code: Select all

   0.206 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
   0.206                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.206 Audio is disabled

FuryoftheStars
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Re: [1.1.71] Hangs at startup

Post by FuryoftheStars »

Aniwolf wrote:
Sat Nov 05, 2022 6:16 pm
Is there a way to verify if the update patching worked correctly?
If you're using Steam, then you can have Steam verify the integrity of the files.

You can also (Steam and non-Steam) completely uninstall and reinstall. Mind that I think some data (the area where the save files and mods are kept) is not deleted on an uninstall, so you may have to do that manually.
My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles

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Re: [1.1.71] Hangs at startup

Post by Aniwolf »

No installer, I downloaded the Linux version from the main site many years ago.
On the wiki, my installation is cutely referred to as an Independent Install.
I have .tar.xz downloads for 0.16.36 and 0.17.23, so I am guessing that according to the timestamp 31 March 2019 was the last time that I needed to do an "install".

I've also found a .lock file in my factorio/ directory that has the same timestamp as the update file from 1.1.70 to 1.1.71.

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Re: [1.1.71] Hangs at startup

Post by jodokus31 »

You could just download the latest full .tar.xz file, extract and check, if it works
https://factorio.com/download

And direct link:
https://factorio.com/get-download/1.1.71/alpha/linux64

EDIT: IIRC the .lock file says, that factorio is running and locked to be started twice. Maybe try to delete it (or move somewhere else)

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