Hi
I test to start a factorio server under debian11.
When i start Factorio with my actual savegame i have this error
1.308 Info ServerMultiplayerManager.cpp:795: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
1.308 Info ServerMultiplayerManager.cpp:795: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
1.309 Loading map /home/loic/factorio/./savegames/v6space.zip: 1537853663 bytes.
1.430 Loading level.dat: 4092123532 bytes.
1.439 Info Scenario.cpp:199: Map version 1.1.70-1
Processus arrêté
My savegame is big (about 1.5Gb space exploration ) It's the problem?
How must I do to start my server My server have 24Gb of memory
All my config file of my server is by default.I don't know if i must to configure some options for big savegame.
Thanks for your help.
Loic
Headless dedicated server Unable to load savegame
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Re: Headless dedicated server Unable to load savegame
This is typical behaviour when running out of memory on Linux. The process eating up all the memory is killed (terminated abruptly) and that's that. Try running the command "free -h" without quotes to see how much memory is available on the system and confirm that you have what you expect to have.
[solved] Re: Headless dedicated server Unable to load savegame
Thanks you for your answer
I test with 30Gb of Ram and now It's start
Thanks for your help.
Loic
I test with 30Gb of Ram and now It's start
Thanks for your help.
Loic