The mod is at version 0.1.3 (more of a POC/test) and can write lists/counts of chunks or tiles. Although I reload the same small map and give my "/dmpmap" the count of chunks varies from testrun to testrun (the character stands still). The same if I generate a fresh map
Code: Select all
outer bounds-11,10,-10,9
417 chunks counted
outer bounds-11,10,-10,9
419 chunks counted
I suspect it has something to do with the biter-movements - or what?
Second question - what attribute is there that decides if the chunk is visible, assuming there are chunks (active or not) that are "black"?
Ah, well, lets see what the outline of chunks looks like - the next piece of code I'll try and write. ASCII-art for the while being.
(edit: typos fixed)