has anybody discovered a way to get lamps to stay on during day, or how to get a stable light source?
I've seen some prototypes using definiton:
Code: Select all
...
light = {
minimum_darkness = 0.3,
intensity = 0.4,
size = 25,
},
...
For now I'm using explosion type entity with long empty animation, but this way I have to create new light source regularly, and energy consumption is inconsistent with light state.
Alternatively can you recommend me another base entity type with constant energy consumption?