Keep character inventory open, when walking away from other inventory
Moderator: ickputzdirwech
- ickputzdirwech
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Keep character inventory open, when walking away from other inventory
Mods: Shortcuts for 1.1, ick's Sea Block, ick's vanilla tweaks
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Text quickly seems cold and unfriendly. Be careful how you write and interpret what others have written.
- A reminder for me and all who read what I write
Tools: Atom language pack
Text quickly seems cold and unfriendly. Be careful how you write and interpret what others have written.
- A reminder for me and all who read what I write
Re: Keep character inventory open, when walking away from other inventory
Can you give an estimate on the proportions between
- when the "autoclosing on walking away" is actually the expected behaviour
- when the "autoclosing on walking away" forces you to reopen the interface immediatly
Not saying your idea is bad (nor good, btw). It's just that default behaviour should be the one most people expect most of the time to be a good "default behaviour". If it's mixed, then there is no better default behaviour than another, any arbitrary one is "good enough".
Now personally, I don't remember having ever cursed the game for closing the inventory upon walking away from a container, so I guess the current behaviour works well for my playstyle (or maybe it doesn't, but not to the point it would bother me, can't tell).
- when the "autoclosing on walking away" is actually the expected behaviour
- when the "autoclosing on walking away" forces you to reopen the interface immediatly
Not saying your idea is bad (nor good, btw). It's just that default behaviour should be the one most people expect most of the time to be a good "default behaviour". If it's mixed, then there is no better default behaviour than another, any arbitrary one is "good enough".
Now personally, I don't remember having ever cursed the game for closing the inventory upon walking away from a container, so I guess the current behaviour works well for my playstyle (or maybe it doesn't, but not to the point it would bother me, can't tell).
Koub - Please consider English is not my native language.
- ickputzdirwech
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- Posts: 794
- Joined: Sun May 07, 2017 10:16 am
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Re: Keep character inventory open, when walking away from other inventory
When I don't need the character inventory any more I just close it myself immediately. So when it is closed automatically it annoys me pretty much 100% of the time.
This is of course just my own experience. So I would be interested if any people actually rely on the "autoclosing on walking away" as you call it.
This is of course just my own experience. So I would be interested if any people actually rely on the "autoclosing on walking away" as you call it.
Mods: Shortcuts for 1.1, ick's Sea Block, ick's vanilla tweaks
Tools: Atom language pack
Text quickly seems cold and unfriendly. Be careful how you write and interpret what others have written.
- A reminder for me and all who read what I write
Tools: Atom language pack
Text quickly seems cold and unfriendly. Be careful how you write and interpret what others have written.
- A reminder for me and all who read what I write
Re: Keep character inventory open, when walking away from other inventory
I never thought of this, but makes sense, somehow. For more experienced players. For me this is a switch in the configuration.
Cool suggestion: Eatable MOUSE-pointers.
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