I had to restart a few times. The first few times I kept getting overwhelmed very early in the game (desert map). Then there was a time I couldn't even start basebuilding because there was a large base of biters right ON my starting area coal patch. No idea how I could have done that even, the pistol is not so great and you start with low ammo. Then the final time it was a green, lush forest map, and then it was actually ridiculously easy to beat the game once I got my base surrounded by turrets (but until then I had to reload my autosaves a few times, and abusing the fact I know in advance where they will attack from). The forests ate all my polution so it only reached the biters further away when I already got flamethrowing turrets set up, and lots of cliffs and water giving me some natural choke points for easy base defending. So apparently there is a HUGE difference in difficulty depending on where you start (desert or green) and how the lay-out is of the starting area (biter bases or not, patches close or not, good lay-out of cliffs and water).
Then I started wondering. What settings will I play on when the expansion is released? Standard settings might be too easy, but deathworld might be too hard if I have bad luck with the starting area. Especially since we will not know what is coming higher in the tech tree and what new aliens we are going to be up against (contrary to the deathworld playthrough I just did). Probably will need to use manual settings, for example use the faster evolution settings of deathworld but still use the increased starting area of normal settings which seems more fair to me.
And what about you? What settings do you normally play on now and are you going to do it differently for the expansion? And why? Thought it would be fun to talk a bit about that and give each other ideas
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