blueprint library gone.

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-DeadlyKitten
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blueprint library gone.

Post by -DeadlyKitten »

I use several installs, one of them is for
a) creating /testing mod and
b) a project where a base builds its self (using Recursive Blueprints)

the data for the latter is only in the blueprint library because i have to restart all the time (to test it still works)
after returning to the project I found the blueprint library to be empty

i have not interacted with library since the issue appeared.
I still have something labeled "blueprint-storage.dat" I do not know if this is storing an empty list or if this has the original storage but is erroring on load.
is there a way to restore the old library or is it all gone?

Hornwitser
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Re: blueprint library gone.

Post by Hornwitser »

If the size of blueprint-storage.dat is ~1kB then it's most likely empty. If there are blueprint-storage backup files in the directory you may try copying them over blueprint-storage.dat (assuming that one is empty, if not make sure to keep a backup of it!) Otherwise if you have a save you know you used your blueprint library in you can try recovering it from that save.

asheiduk
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Re: blueprint library gone.

Post by asheiduk »

If you have Python3 installed you can try my Blueprint Decoder tool to decode the "blueprint-storage.dat" file into a JSON file and that into a standard blueprint string:

Code: Select all

	./decode -s blueprint-storage.dat > x.json 2>x.err
	./encode-export-string < x.json > x.export
The "-s" option tells the tool to skip bad/unparsable blueprints. So lookout for lines with "ERROR" in the "x.err" file.

-DeadlyKitten
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Re: blueprint library gone.

Post by -DeadlyKitten »

thank you Hornwitser. it was at ~1kB the 2nd suggestion worked, I got the blueprints back from my planning save.

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