I think it's odd for the belt with the motors to be behind or below the chemical plant. Not sure if it's intended that way.
[1.1.59] Graphical: Belt behind chemical plant
[1.1.59] Graphical: Belt behind chemical plant
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Re: [1.1.59] Graphical: Belt behind chemical plant
Personally I don't find it that odd, but I have a feeling this will be marked as not a bug or won't fix. With the fact that these are sprites and not 3d models, you can't have a belt that is over it in one instance (the part you are pointing to) and under it in another (the chem plant's smoke stack
).

My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles | New Gear Girl & HR Graphics
Re: [1.1.59] Graphical: Belt behind chemical plant
The pipe connections are supposed to extend out, to make it clear they are connection points. I don't see a problem with how it is now; it would be weirder if the belt went over something.
My mods: Multiple Unit Train Control, RGB Pipes, Shipping Containers, Rocket Log, Smart Artillery Wagons.
Maintainer of Auto Deconstruct, Cargo Ships, Vehicle Wagon, Honk, Shortwave.
Maintainer of Auto Deconstruct, Cargo Ships, Vehicle Wagon, Honk, Shortwave.
Re: [1.1.59] Graphical: Belt behind chemical plant
I would still expect the motors to be in front of the pipe from that viewing angle