Eating fish - new system

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MateuszCOMPANY
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Eating fish - new system

Post by MateuszCOMPANY »

Hey
I have idea to create very practical mod.
Current eating fish system is quite unwieldy.
Open inventory > find fish > select it > close inventory > click on guy to eat > hide rest (if we didnt eat all)
Its a lot stuffs to do.

My idea is to put fish in ammo slot and "shot" will cause eat one of them.
As a fish gun ... idk, can opener? LMAO

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PFQNiet
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Re: Eating fish - new system

Post by PFQNiet »

Personally I just shove fish onto my hotbar when I'm going into a combat situation - along with grenades. I'm not sure a mod is needed for that...
sherlockholmes221b
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Re: Eating fish - new system

Post by sherlockholmes221b »

https://mods.factorio.com/mod/spoon

Here you go. You can have a spoon now.
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Hyperbar00
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Re: Eating fish - new system

Post by Hyperbar00 »

sherlockholmes221b wrote: Sun May 08, 2022 4:04 pm https://mods.factorio.com/mod/spoon

Here you go. You can have a spoon now.
This is outrageous !
What if I want to eat my fish with a fork !?
MateuszCOMPANY
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Re: Eating fish - new system

Post by MateuszCOMPANY »

sherlockholmes221b wrote: Sun May 08, 2022 4:04 pm https://mods.factorio.com/mod/spoon

Here you go. You can have a spoon now.
Oh, somehow I missed your reply
Actually I tested a bit your mod and its really well made.
I like this detail with boost while moving ;)
I decided to make some balance changes in script to better fit it to early stage of the game and changed spoon to fork & knife.
Using spoon to eat fish is very exotic thing :mrgreen:
https://mods.factorio.com/mod/FishGun
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