As ssilk said, this is a separate issue, and I believe there are already multiple suggestions out there for improving it, some of which I'm pretty sure I've seen you post in (or even start maybe; been a while since I looked).
Well, again, I see an issue that is caused by mods, which means that the actual suggestion would have limited if any value to the unmodded game. Not to mention that this suggestion, as presented in the OP, I disagree with. (Though I want to make it clear here again, that I do support the idea of temp requests.)BlueTemplar wrote: ↑Tue Mar 08, 2022 1:59 pmSince a picture speaks better than the previous X words :
my_basedom_for_melamine_!.png
And again, I see many requests for the raw materials to hand craft things, space that could instead be used for requesting the final desired products?
And if this is true, that only modding the interface is a way to accomplish this, then maybe if a modding interface request were to be made to allow for events when someone clicks on the appropriate elements will fire and allow the modder to change the request as needed?Qon wrote: ↑Tue Mar 08, 2022 5:09 pmThe interfaces already provided by the game are completely unmoddable, so the answer is no regardless of what the requested interaction is.BlueTemplar wrote: ↑Tue Mar 08, 2022 1:59 pm Would the interface interaction required be really possible with a mod ?
It is possible to mod in completely new and separate GUI, that are a bit worse but are otherwise clones of the vanilla interface but has the wanted behavior.
But making a clone of an already working GUI is a lot of work, is going to be a cheap knock-off clone, would be a worse experience because it is a separate menu etc. Modders would love to be able to add in new stuff and new interaction methods to the GUI and the game if that API option was there.