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{
"entity_number": 1,
"name": "flamethrower-turret",
"position": {
"x": -687.5,
"y": 86
},
"direction": 6
},
I'm not looking for the collision box, or the size of the graphics, or such details - I'm only looking for the integer grid cell size from the player's point of view - eg 2x2 for accumulator, 2x3 for boiler, 5x5 for refinery, 1x1 for inserter, etc.
So far I took a look at https://wiki.factorio.com/Modding and the data.raw file but I'm not sure if I'm looking at the right place. Also I'm not familiar with Lua.