TL;DR
Decrease the output of miners placed on an infinite ore source to output no faster than a miner on non-infinite ores.What ?
A while back, a change was made for miners sitting on infinite ores:I'm asking for this change to be "undone" so that miners will operate the same on infinite ores as they do on non-infinite ores.FactorioBot wrote: ↑Wed Aug 14, 2019 11:33 am Version 0.17.65
Fixed that infinite item based resources with yield of more then 100% didn't actually mine more. So yield of 260% for example means that it mines 2 resources and 60% probability of 1 extra.
(I would've asked for this sooner, but I took a break from the game just before this change, only recently coming back and noticing it.)
Alternatively, add some kind of boolean flag to ores (or miners themselves) that defaults to current behavior, but can be changed to force mining of that ore's tiles to a max of 1 ore per cycle.
Why ?
Under the existing system, with infinite ores, it only takes a couple of miners to completely fill belts. With a (internal) max value of 100 for an infinite ore, the starting area can see values ranging from a few hundred to thousands of % per tile, even with the richness multiplier set for 100%. This means I only need to build a couple miners and they'll easily saturate my resource input needs (and as such I'll produce less pollution).I can't speak for everyone, but for me this is not why I used infinite ore mods. To me, the point was to allow them to mine infinitely (essentially, I want my outposts to have infinite life ), but at the normal rate (so you'd still have to place a lot and create a lot of pollution for a higher throughput), and the higher % resource tiles just meant they'd last at the normal throughput rate longer before starting to output less (personally, I like the ones that allow depletion, like this one: https://mods.factorio.com/mod/infinite- ... -depletion).
I realize ores in vanilla are not infinite, so this is a mod use case only issue and as such has a low chance of being looked into, but there's no harm in asking, right?