bug caused by mod(?)
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bug caused by mod(?)
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viewtopic.php?f=33&t=105093
Beacon domain & Cable access area coloring (Color Tone variations)
Beacon domain & Cable access area coloring (Color Tone variations)
Re: bug caused by mod(?)
Almost certainly SpidertronWeaponSwitcher colliding with another mod that messes with collision masks (could be Space Exploration, but I’m pretty sure I tested them together, so perhaps SE + a 3rd mod).
My mods
Content: Lunar Landings | Freight Forwarding | Spidertron Patrols | Spidertron Enhancements | Power Overload
QoL: Factory Search | Module Inserter Simplified | Wire Shortcuts X | Ghost Warnings
Content: Lunar Landings | Freight Forwarding | Spidertron Patrols | Spidertron Enhancements | Power Overload
QoL: Factory Search | Module Inserter Simplified | Wire Shortcuts X | Ghost Warnings
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Re: bug caused by mod(?)
Thank you. Space mode (SE) is off.
SpidertronWeaponSwitcher,
Turned it off fixed it. But it's most likely due to the updated version. (I'm still using 1.38) But the thing is, I couldn't click the locomotives; the cursor was red. When I stop the mod, I can easily select the locomotives.
SpidertronWeaponSwitcher,
Turned it off fixed it. But it's most likely due to the updated version. (I'm still using 1.38) But the thing is, I couldn't click the locomotives; the cursor was red. When I stop the mod, I can easily select the locomotives.
viewtopic.php?f=33&t=105093
Beacon domain & Cable access area coloring (Color Tone variations)
Beacon domain & Cable access area coloring (Color Tone variations)
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Re: bug caused by mod(?)
However, I find this and your other mods very successful. Patrol, Enhancements, weapon switching all three modes are nice. I will try the idea of starting as spidetron in another creative game. Good luck with your spirit.
Last edited by oyunbagimlisi on Sun Oct 31, 2021 1:01 am, edited 1 time in total.
viewtopic.php?f=33&t=105093
Beacon domain & Cable access area coloring (Color Tone variations)
Beacon domain & Cable access area coloring (Color Tone variations)
Re: bug caused by mod(?)
Oh right, I didn’t realise most of the mods in the list weren’t enabled. Yes, you’ll need to update factorio to use the latest version of Spidertron Weapon Switcher. I’m not going to investigate bug reports on outdated versions of my mods the bugs may well have already been fixed in the newer versions.oyunbagimlisi wrote: Sun Oct 31, 2021 12:01 am Thank you. Space mode (SE) is off.
SpidertronWeaponSwitcher,
Turned it off fixed it. But it's most likely due to the updated version. (I'm still using 1.38) But the thing is, I couldn't click the locomotives; the cursor was red. When I stop the mod, I can easily select the locomotives.
Glad you’re enjoying my mods
My mods
Content: Lunar Landings | Freight Forwarding | Spidertron Patrols | Spidertron Enhancements | Power Overload
QoL: Factory Search | Module Inserter Simplified | Wire Shortcuts X | Ghost Warnings
Content: Lunar Landings | Freight Forwarding | Spidertron Patrols | Spidertron Enhancements | Power Overload
QoL: Factory Search | Module Inserter Simplified | Wire Shortcuts X | Ghost Warnings
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Re: bug caused by mod(?)
I upgraded to the current version. I still can't click the locomotives. I suggest you check and test it. With health...
viewtopic.php?f=33&t=105093
Beacon domain & Cable access area coloring (Color Tone variations)
Beacon domain & Cable access area coloring (Color Tone variations)
Re: bug caused by mod(?)
It would be very helpful if you could send me your save by Google drive, wetransfer, or similaroyunbagimlisi wrote: Sun Oct 31, 2021 4:14 am I upgraded to the current version. I still can't click the locomotives. I suggest you check and test it. With health...
My mods
Content: Lunar Landings | Freight Forwarding | Spidertron Patrols | Spidertron Enhancements | Power Overload
QoL: Factory Search | Module Inserter Simplified | Wire Shortcuts X | Ghost Warnings
Content: Lunar Landings | Freight Forwarding | Spidertron Patrols | Spidertron Enhancements | Power Overload
QoL: Factory Search | Module Inserter Simplified | Wire Shortcuts X | Ghost Warnings
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Re: bug caused by mod(?)
the mod is inactive in the current recording. I hope the confusion of the map does not scare you
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viewtopic.php?f=33&t=105093
Beacon domain & Cable access area coloring (Color Tone variations)
Beacon domain & Cable access area coloring (Color Tone variations)
Re: bug caused by mod(?)
Fixed in v1.2.8
My mods
Content: Lunar Landings | Freight Forwarding | Spidertron Patrols | Spidertron Enhancements | Power Overload
QoL: Factory Search | Module Inserter Simplified | Wire Shortcuts X | Ghost Warnings
Content: Lunar Landings | Freight Forwarding | Spidertron Patrols | Spidertron Enhancements | Power Overload
QoL: Factory Search | Module Inserter Simplified | Wire Shortcuts X | Ghost Warnings
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Re: bug caused by mod(?)
good luck with your work. thanks. although I can't compare other weapon types to spidetron, I would expect spidetron, which uses a powerful machine gun, to be in vanilla. Because the rockets I use inside the wall (when I use it for patrol thanks to your tower or your mod) will damage friendly units. The machine gun is both logical, necessary and useful.
viewtopic.php?f=33&t=105093
Beacon domain & Cable access area coloring (Color Tone variations)
Beacon domain & Cable access area coloring (Color Tone variations)