[0.11.4] Unresponsive Save

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FishSandwich
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[0.11.4] Unresponsive Save

Post by FishSandwich »

When attempting to load this save, the game becomes unresponsive and uses a lot of RAM.

The game was created and saved in 0.11.3, with the Hardcorio mod. Trying to load the save with or without the mod enabled causes the game to become unresponsive.

This save worked fine prior to the 0.11.4 update.
kovarex
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Re: [0.11.4] Unresponsive Save

Post by kovarex »

Ok, so I checked the save, and the first chunk has coordinates something like -63 000 000 (chunks), so it is understandable it fails.
I tried to load it also in 0.11.3, but the strange chunk was still there, just the fact, that we still had regions in that version (I removed regions btw), hidden the problem partially.

I added sanity check for chunk creation, so when the game (or mod especially) tries to create chunk at some nonsense location, it will show the error at the moment, so the corrupted save of this type shouldn't be created from now on.

For the existing save, I'm afraid there is nothing I can do.
Rseding91
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Re: [0.11.4] Unresponsive Save

Post by Rseding91 »

kovarex wrote:Ok, so I checked the save, and the first chunk has coordinates something like -63 000 000 (chunks), so it is understandable it fails.
I tried to load it also in 0.11.3, but the strange chunk was still there, just the fact, that we still had regions in that version (I removed regions btw), hidden the problem partially.

I added sanity check for chunk creation, so when the game (or mod especially) tries to create chunk at some nonsense location, it will show the error at the moment, so the corrupted save of this type shouldn't be created from now on.

For the existing save, I'm afraid there is nothing I can do.
Just curious , what was the benefit of regions and or their removal? Was it simply another layer of abstraction between a given position and the actual data for that chunk?
If you want to get ahold of me I'm almost always on Discord.
FishSandwich
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Re: [0.11.4] Unresponsive Save

Post by FishSandwich »

kovarex wrote:For the existing save, I'm afraid there is nothing I can do.
That's okay, I don't care so much about the save. ;)
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