Hello.
The API of the LuaGameScript-function check_prototype_translations() claims that it checks technologies for missing locales. But it doesn't find my technologies that don't have a localisation.
So there's a technology with an unknown name:
But it doesn't appear in the log:
I can provide a mod that showcases the problem, if needed.
Thank you!
[1.1.38] game.check_prototype_translations() doesn't check technologies
[1.1.38] game.check_prototype_translations() doesn't check technologies
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- factorio-current.log
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Re: [1.1.38] game.check_prototype_translations() doesn't check technologies
A mod would be nice, thanks.
If you want to get ahold of me I'm almost always on Discord.
Re: [1.1.38] game.check_prototype_translations() doesn't check technologies
I was able to reproduce the issue. It's now fixed for the next release.
If you want to get ahold of me I'm almost always on Discord.