If the spidertron contains something in equipment grid, it is removed from the quickbar when trying to put it on the ground.
if thrown or placed in a chest, it remains in the quickbar.
[1.1.37] Spidertron is removed from quickbar when placed on the ground
Re: [1.1.37] Spidertron is removed from quickbar when placed on the ground
Thanks for the report. This is working as intended. The quickbar slot references the item that is the spidertron and when it's placed back in the world the item no longer exists and so the quickbar slot is cleared.
If you want to get ahold of me I'm almost always on Discord.
Re: [1.1.37] Spidertron is removed from quickbar when placed on the ground
cars/tanks work differently tho, I would call this at least surprising tbh
Re: [1.1.37] Spidertron is removed from quickbar when placed on the ground
At a guess, it's because cars or tanks in inventory are interchangeable whereas each Spidertron is a unique entity, due to the equipment grid, logistics, etc.valneq wrote: Thu Aug 19, 2021 8:42 am cars/tanks work differently tho, I would call this at least surprising tbh
So a car or tank in the quickbar represents any car or tank, whereas a spidertron in the quickbar represents only that specific spidertron.
Re: [1.1.37] Spidertron is removed from quickbar when placed on the ground
I'm trying to imagine a usecase for the "intended" behavior of the quickbar becoming empty and I dont understand why would one ever want that. Even if its tied to a specific spidertron, I still might want to pick it up and place it back later. Thats why I put it on the quickbar. If I only needed it to be placeable once, I would place it directly without using quickbar at all



