Keeps crashing at 9%

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NovaPotato
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Keeps crashing at 9%

Post by NovaPotato »

I own the game on steam, but the same issue happened, so I bought it on the store and now i have no clue whats wrong, heres the log, from what i see the core just isn't there...

Code: Select all

  0.000 2021-07-14 22:10:34; Factorio 1.1.35 (build 58756, win64, steam)
   0.001 Operating system: Windows 10 (build 19043) 
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "–dxgi-blit-model" 
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/trump/AppData/Roaming/Factorio [15511/487768MB]
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.013 System info: [CPU: Intel(R) Core(TM) i5-9300HF CPU @ 2.40GHz, 8 cores, RAM: 5417/8112 MB, page: 9250/16224 MB, virtual: 4331/134217727 MB, extended virtual: 0 MB]
   0.013 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.022 Available displays: 1
   0.022  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1650 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.091 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.385 Initialised Direct3D[0]: NVIDIA GeForce GTX 1650; id: 10de-1f91; driver: nvldumdx.dll 30.0.14.7111
   0.385   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.385   [Local Video Memory] Budget: 3367MB, CurrentUsage: 7MB, Reservation: 0/1782MB
   0.385   [Non-Local Vid.Mem.] Budget: 3650MB, CurrentUsage: 0MB, Reservation: 0/1926MB
   0.385   Tiled resources: Tier 2
   0.385   Unified Memory Architecture: No
   0.385   BGR 565 Supported: Yes
   0.385   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.385 Graphics settings preset: very-high
   0.385   Dedicated video memory size 3962 MB
   0.430 Desktop composition is active.
   0.430 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
   0.430                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.449 DSound: Starting _dsound_update thread
   0.449 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
   0.449 DSound: Enter _dsound_update; tid=14716
   0.530 Loading mod core 0.0.0 (data.lua)
   0.646 Loading mod base 1.1.35 (data.lua)
   0.941 Error CrashHandler.cpp:492: Exception Code: c0000005, Address: 0x00007ff9de29fbfd
ModuleBase: 0x00007ff689480000, ImageSize: 01d5a000, RelativeAddress: 54e1fbfd
   0.941 Error CrashHandler.cpp:498: Access Violation: Read at address 0000000000000004
   0.941 Error CrashHandler.cpp:512: Exception Context:
rax=000002867a67fe80, rbx=0000000000000000, rcx=0000028677fb1810,
rdx=000002867a67fe80, rsi=0000000000000000, rdi=0000000000000100,
rip=00007ff9de29fbfd, rsp=000000a0110bf660, rbp=000002860ea8add0,
 r8=0000000000000000,  r9=0000000000000000, r10=0000000000000000,
r11=000000a0110bf5a0, r12=000002860ea8b040, r13=0000000000000007,
r14=000002860d887c30, r15=000002860ea88b50
   0.941 Crashed in C:\WINDOWS\System32\DriverStore\FileRepository\nvlti.inf_amd64_210024c92ce4e08f\nvwgf2umx.dll (0x00007ff9de0a0000 - 0x00007ff9e2aa0000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
   0.941 Loading mod base 1.1.35 (data-updates.lua)

Loewchen
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Re: Keeps crashing at 9%

Post by Loewchen »

It crashes in your graphics driver. Restart the system if you have not already, if you are overclocking your graphics card, remove the overclock. Are you using "–dxgi-blit-model" to fix this issue or something else?

NovaPotato
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Re: Keeps crashing at 9%

Post by NovaPotato »

actually, I have read you cant overclock this, so I turned them all off, and yes, I also tried to just restart it, and finally, on steam, I have actually tried to use
"–dxgi-blit-model", also, sadly, to no avail.

NovaPotato
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Re: Keeps crashing at 9%

Post by NovaPotato »

and just to be sure I'm clear, I own this on both steam and from the website installer, both, I believe, with the same issue, the log that was sent was from the website installer. I'm trying again in the main version with the actual game installer. wish me luck! ;)

NovaPotato
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Re: Keeps crashing at 9%

Post by NovaPotato »

I checked both of my overclocking hardware and even deleted one, but its actually working worse than it was before, it now crashes immediately after launch...

Code: Select all

 0.000 2021-07-15 00:25:00; Factorio 1.1.36 (build 58829, win64, full)
   0.000 Operating system: Windows 10 (build 19043) 
   0.001 Program arguments: "C:\Users\trump\OneDrive\Documents\Factorio_x64_1.1.36\Factorio_1.1.36\bin\x64\factorio.exe" 
   0.001 Read data path: C:/Users/trump/OneDrive/Documents/Factorio_x64_1.1.36/Factorio_1.1.36/data
   0.001 Write data path: C:/Users/trump/OneDrive/Documents/Factorio_x64_1.1.36/Factorio_1.1.36 [11776/487768MB]
   0.001 Binaries path: C:/Users/trump/OneDrive/Documents/Factorio_x64_1.1.36/Factorio_1.1.36/bin
   0.008 System info: [CPU: Intel(R) Core(TM) i5-9300HF CPU @ 2.40GHz, 8 cores, RAM: 3689/8112 MB, page: 6163/16224 MB, virtual: 4246/134217727 MB, extended virtual: 0 MB]
   0.008 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.012 Available displays: 1
   0.012  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1650 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.049 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.174 Initialised Direct3D[0]: NVIDIA GeForce GTX 1650; id: 10de-1f91; driver: nvldumdx.dll 30.0.14.7111
   0.174   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.174   [Local Video Memory] Budget: 3367MB, CurrentUsage: 3MB, Reservation: 0/1782MB
   0.174   [Non-Local Vid.Mem.] Budget: 3650MB, CurrentUsage: 0MB, Reservation: 0/1926MB
   0.174   Tiled resources: Tier 2
   0.174   Unified Memory Architecture: No
   0.174   BGR 565 Supported: Yes
   0.174   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.174 Graphics settings preset: very-high
   0.174   Dedicated video memory size 3962 MB
   0.214 Desktop composition is active.
   0.215 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
   0.215                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.231 DSound: Starting _dsound_update thread
   0.231 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
   0.231 DSound: Enter _dsound_update; tid=3872
   0.334 Loading mod core 0.0.0 (data.lua)
   0.336 Error CrashHandler.cpp:492: Exception Code: c0000005, Address: 0x00007ffecbb7fbfd
ModuleBase: 0x00007ff69b880000, ImageSize: 01d64000, RelativeAddress: 302ffbfd
   0.336 Error CrashHandler.cpp:498: Access Violation: Read at address 0000000000000004
   0.336 Error CrashHandler.cpp:512: Exception Context:
rax=0000017cc7c9c380, rbx=0000000000000000, rcx=0000017cc5001330,
rdx=0000017cc7c9c380, rsi=0000000000000000, rdi=0000000000000100,
rip=00007ffecbb7fbfd, rsp=0000003ea2caef80, rbp=0000017cd24acae0,
 r8=0000000000000000,  r9=0000000000000000, r10=0000000000000000,
r11=0000003ea2caeec0, r12=0000017cd24acd50, r13=0000000000000007,
r14=0000017cd24cb7b0, r15=0000017cd25ed340
   0.336 Crashed in C:\WINDOWS\System32\DriverStore\FileRepository\nvlti.inf_amd64_210024c92ce4e08f\nvwgf2umx.dll (0x00007ffecb980000 - 0x00007ffed0380000)
Factorio crashed. Generating symbolized stacktrace, please wait ...

Loewchen
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Re: Keeps crashing at 9%

Post by Loewchen »

Rollback your graphics driver, if this does not help, completely deinstall and reinstall it.

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