[c4rt] [1.1.32] Alternate input name localisation breaks when used with standard parameter

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Xorimuth
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[c4rt] [1.1.32] Alternate input name localisation breaks when used with standard parameter

Post by Xorimuth »

Using this locale:

Code: Select all

[test]
alt1=__ALT_CONTROL__1__build__
alt2=__ALT_CONTROL__1__build__ __1__ test
and running

Code: Select all

/c
game.print({"test.alt1"})
game.print({"test.alt2", "substituted parameter"})
should print

Code: Select all

Left-click
Left-click substituted parameter test
but instead it prints

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Left-click
__ALT_CONTROLsubstituted parameterbuild__ substituted parameter test
--------------------------------------------------

Furthermore:

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/c game.print({"test.alt2", "__1__"})
produces

Code: Select all

Left-click __1__ test
Crazy!
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Re: [c4rt] [1.1.32] Alternate input name localisation breaks when used with standard parameter

Post by c4rt »

Thank you for your report, this issue is fixed for the next release (1.1.36).

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Re: [c4rt] [1.1.32] Alternate input name localisation breaks when used with standard parameter

Post by c4rt »

Some issues were found with the current solution, so this bug report is moved back to Assigned.

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Re: [c4rt] [1.1.32] Alternate input name localisation breaks when used with standard parameter

Post by c4rt »

Fixed for the next release (1.1.36).

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Re: [c4rt] [1.1.32] Alternate input name localisation breaks when used with standard parameter

Post by Xorimuth »

Good job, thanks!
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Content: Freight Forwarding | Spidertron Patrols | Spidertron Enhancements | Power Overload
QoL: Factory Search | Remote Configuration | Module Inserter Simplified | Wire Shortcuts X | Ghost Warnings

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