Code: Select all
energy_source = {
burnt_inventory_size = 2,
effectivity = 1,
fuel_category = "battery",
fuel_inventory_size = 2,
type = "burner"
},
Code: Select all
energy_source = {
burnt_inventory_size = 2,
effectivity = 1,
fuel_category = "battery",
fuel_inventory_size = 2,
type = "burner"
},
Rseding91 wrote: Wed Dec 27, 2017 3:36 pmThis is a limitation of how inserters work at the moment. They can only ever extract items from 1 inventory which means you simply can't use the burnt-result system with any entity that produces items otherwise.