Hi all. Just run into an issue today.
On attempting to load my save file, or any of the 3 most recent automatic saves, I get the following error message "transport line groups are not consistent". Pressing confirm does nothing, it doesn't load the save game. Unfortunately, the only previous save I have is from early June.
I am playing a modded space exploration setup, but haven't changed any mods for at least a couple of weeks. Was working fine a few hours ago. I'm a couple of hundred hours into this run, so if my save file can be rescued I would be happy.
[1.1.35] Transport Line Groups Not Consistent
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- Manual Inserter
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- Joined: Sat Jul 03, 2021 12:05 pm
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Re: [1.1.35] Transport Line Groups Not Consistent
Error itself is correct because there is one place where a transport belt connects to a loader and they are in different groups. This issue happened on the `Beaumont` surface at the position {76, 109.5}:
You should be able to fix those saves by yourself using the prototype changed mode, which is triggered by pressing "Load" button in Load Game gui while holding Control key, however this will not wakeup those belts so you will need to touch them so they start working again.
Do you have any clues about what was happening at this position? There are not many clues left in the save file, at this position there are 4 groups while there should be only 2 which could happen if there was another transport belt on the tile of the loader or if the loader would be saved as output but loaded as input (which is not, because loader is saved as an input). There is also a Meteorite hidden under the fuel refinery but i am unable to reproduce anything interesting by destroying those entities and waiting for construction robots to replace entities aroundYou should be able to fix those saves by yourself using the prototype changed mode, which is triggered by pressing "Load" button in Load Game gui while holding Control key, however this will not wakeup those belts so you will need to touch them so they start working again.
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- Manual Inserter
- Posts: 2
- Joined: Sat Jul 03, 2021 12:05 pm
- Contact:
Re: [1.1.35] Transport Line Groups Not Consistent
I remember looking at that surface 'beaumont' remotely, and noticing the problem. As you say there was damage from a meteorite, which took out the red loader on the right and the chemical plant itself. My robots fixed the chemical plant somehow, despite the underlying meteorite, but not the loader because there weren't any available until i produced some.
I was able to get back in by pressing CTRL when I loaded, and i've resaved. I'll try to redo that area on beaumont.
Thanks for the very prompt assistance.
Graham
I was able to get back in by pressing CTRL when I loaded, and i've resaved. I'll try to redo that area on beaumont.
Thanks for the very prompt assistance.
Graham