This is error when I try start new game.
Code: Select all
__Functionals__/control.lua:1: attempt to call a nil value
stack traceback:
	__Functionals__/control.lua:1: in main chunkCode: Select all
script.on_event
(
	defines.events.on_built_entity, 
	function(event)
		local yaratilan_entity = event.created_entity
		local oyuncu_index = event.player_index
		local esas_oyuncu = game.get_player(oyuncu_index)
		local item_stack = event.stack
		local item = event.item
		local taglar = event.tags
		
		if esas_oyuncu.character ~= nil then
			esas_oyuncu.character_running_speed_modifier = 0.9
			game.print("Fonksiyon basariyla calisti.")
		end
	end,
	{
		{
			filter = "type",
			type = "wall"
		},
		{
			filter = "vehicle",
			mode = "or",
		},
		{
			filter = "name",
			name = "small-lamp",
			mode = "or"
		}
	}
)note: Game version is Factorio 1.1.34
edit: I have no idea what happened. But I'm reload game and try again new game. mod completely working. Maybe my first launch the version 1.1.34 is a problem I don't know but it's fine now.


