Problem with drop UPS/FPS

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Ecnart
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Problem with drop UPS/FPS

Post by Ecnart »

Hi, hello sorry for my english.

I have problem with UPS / FPS drops. i Have many mods installed and i dont know witch mod make my game unplayable (10-20 fps/ups)
thats my prinscreen, can anybody tell me wich mod is CPU hungry?

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Loewchen
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Re: Problem with drop UPS/FPS

Post by Loewchen »

Post log and save, see 68653.


Ecnart
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Re: Problem with drop UPS/FPS

Post by Ecnart »

After killing and remove all "enemy" (creative mod) game work normal, 60 fps/ups but in 1-3 minutes its back 10-20 fps. Update entities growing up from 0.0xx to 50-70 in few minutes and game is not playable.

mmmPI
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Re: Problem with drop UPS/FPS

Post by mmmPI »

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The bigger number means more time needed in millisecond to complete a task.

if you want to run at 60 ups you need to process a tick in 16.6 millisecond or less. ( since there are 60 tick in a second you want to process 1 tick in 1/60 second or less ).


given what you said about number of ennemies seemingly having a strong impact on ups, i would try to remove one of the highlighted mods and see if it changes anything on other mods behavior.

You can also try to launch the game with all 4 mods disabled just to make sure the problem doesn't lie somewhere else.

Ecnart
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Re: Problem with drop UPS/FPS

Post by Ecnart »

I Will Try but i think thaths not this mods, I think it's a burning forest on a map where i have fog of war. many times i have found burned forest in place where was a fog of war.


edit: without this mods little better, but that's not it. how to from console stop forest fire?

Ecnart
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Re: Problem with drop UPS/FPS

Post by Ecnart »

i have early game only build stone furnaces and red science factory

and 40 fps without this mods

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Ecnart
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Re: Problem with drop UPS/FPS

Post by Ecnart »

Water Turret Mod make game unplayable.

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